An independent studio from Brighton currently developing the game Will to Survive.
It seemed like it was about time to post another progress update, so here it is plus a few sneak peak images of new art to boot! Happy Days.
progress update, february
A video showing the new path finding system, tile map rendering fixes and combat grid as well as a general progress update.
dev diary video #2 finding the right path
New environment concept art and we also got green lit!
new environment art
A very brief update and development diary showing the new Spine artwork being used in the game.
giving will some spine!
It's now the final week for funding Will to Survive on Kickstarter.
kickstarter final week!
An update on how the combat will be changing for the better.
kickstarter update : combat change
Information on the way ammo will work in the game along with new concept art for other survivors living in the world.
kickstarter update : ammo & survivors
A brief look into how weapon customisation will work in the game along with some artwork.
kickstarter update #3 : weapon customisation
New concept artwork, news article links and a question... what would you nickname the aliens?
kickstarter update #2 : the gargantuan!
The Will to Survive kickstarter campaign has now been launched and is also up for voting on Steam Greenlight.
will to survive kickstarter launched!
A quick update regarding OUYA, iOS, Mac OSX and Linux builds.
platform build update
Quick update regarding what I'll be doing on the project this weekend and a new piece of artwork ready for the Kickstarter.
new kickstarter artwork and brief update.
A quick update regarding progress, a new concept art piece and a link to the first ever Will to Survive news story.
update & new concept art!
A current prototype game-play video has been released along with a developer commentary for a first look at the game.
prototype game-play video released!
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