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Evenshade Studios is a small, independent entertainment company based in beautiful Washington state, USA. We were founded on the idea that games and game development should be motivated by passion rather than profit, and driven by developers instead of publishers.

The primary goal of our studio is to make games of uncompromising quality and creativity. Our passion lies in creation, and our reward is our product. We hope that our games will inspire and enrich our players with their innovation and artistic quality.

Another major goal of ours is to contribute to improving the industry for other independent developers. We believe strongly in the value of Open Source for game development, and we intend to contribute assets and tools to the community as we create them.

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AfterImage (2012)

AfterImage (2012)

Adventure

A short 16-bit adventure game developed as part of OpenGameArt.org's Liberated Pixel Cup. Free to download and play!

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Twitter

Latest tweets from @evenshadegames

RT @unity3d: Update to Unity 4.2.2! Fixes issues with targetting iOS 7, among others. More info: Bit.ly #unitytech

Oct 10 2013

RT @ForrestTheWoods: This is the longest, most in-depth blog post I've ever written. The Tech of Planetary Annihilation - ChronoCam. T.co

Oct 10 2013

New feature! AfterImage: Liberated Pixel Cup Retrospective on our IndieDB page Indiedb.com

Oct 5 2013

IndieDB company page set up, as well as AfterImage's game page. Check them out! Indiedb.com Indiedb.com

Oct 1 2013