Cube & Star: An Arbitrary Love
Adventure"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes." Cube and Star: An Arbitrary Love is a game about...
Doppler Interactive is a cosy, two-person development team based in Sydney, Australia. Doppler Interactive is composed of Joshua McGrath - software developer, beard-owner, occasional 3D-modeller; and Jessica Ellis - texture artist and designer of ultra-bizarre game concepts.
We divide our time between deep-space salvaging for scrap (figuratively), and developing games and tools using the Unity game engine.
Ball of Woe is the first entry in the greater "Welcome to Nicetown" universe.
Before Ball of Woe, we created Tidy TileMapper (a tool for painting game maps in Unity) and did a little Game Jamming at Global Game Jam 2012 with "The Life and Times of Pepper Jack".
"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes." Cube and Star: An Arbitrary Love is a game about...
The citizens of Nicetown are sad. And cute. And whiny. But they've taken uncharacteristic initiative and rolled their sadness up into a ball. Oh God ...
Baller Industries was founded by Angus Cheng at the beginning of 2010. Development of their first game Get Rich or Die Gaming while Angus was working...
At Refinery we create gaming experiences rich with nostalgia, paying homage to the golden era of games design.
Lone indie Game developer from Finland. Focus on Flash games with beautiful pixel art and perhaps bringing them to mobile in the future.
4A Games is a computer game development studio based in Kiev, Ukraine. It is a company of young professionals who teamed up to found a profoundly new...
Torn Banner Studios is a newly formed Video Game Development Company that aims to bring deep passion and full immersion to its games. We are an indie...
Dimps (ディンプス Dinpusu?) is an Osaka, Japan-based video game development studio with an additional office in Tokyo, Japan. Employing a staff of...
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