Cube & Star: An Arbitrary Love
Adventure"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes." Cube and Star: An Arbitrary Love is a game about...
Doppler Interactive is a cosy, two-person development team based in Sydney, Australia. Doppler Interactive is composed of Joshua McGrath - software developer, beard-owner, occasional 3D-modeller; and Jessica Ellis - texture artist and designer of ultra-bizarre game concepts.
We divide our time between deep-space salvaging for scrap (figuratively), and developing games and tools using the Unity game engine.
Ball of Woe is the first entry in the greater "Welcome to Nicetown" universe.
Before Ball of Woe, we created Tidy TileMapper (a tool for painting game maps in Unity) and did a little Game Jamming at Global Game Jam 2012 with "The Life and Times of Pepper Jack".
"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes." Cube and Star: An Arbitrary Love is a game about...
The citizens of Nicetown are sad. And cute. And whiny. But they've taken uncharacteristic initiative and rolled their sadness up into a ball. Oh God ...
Our main focus at Omniconnection is in creating exciting 3d multiplayer PC titles. We strive to be innovative with our titles as well as creating a fun...
We create games to make the world a better place! 🌱 We are an Indie Game Studio based in Cologne, Germany. WIP: Squirrel & Bear: Rascal’s Escape...
Made With Numbers is an independent game developer in Edinburgh, Scotland.
Strangely Interactive is a small, independent game developer. We banded together over sci-fi and spaceships and have been working on that ever since...
Games made with crystal design in mind, that's FiolaSoft Studio. Developers of MATCHO and BLACKHOLE.
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