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Digitilus is an independent game developer with focus on Sci-Fi space genre. We are a crew of space aficionados with over 50 years of combined work experience designing, developing and producing video games. The reason we chose Sci-Fi space genre is because as responsible members of our society in 21st century we must do our part in making deep space exploration a reality in our lifetime. Our mission is to promote and enable SPACE EXPLORATION by directing our talents and passion into delivering the absolute best SPACE SIM gaming experience. We hope that by doing so, we will inspire and motivate brilliant space enthusiasts to build and deploy piloted deep space starships that will focus on exploring the final frontier - SPACE.

Digitilus (Digitilus.com)
was co-funded and formed by two Sci-Fi space enthusiasts Eugene Zhukov and
Alexander Landa on July 17, 2011 in Santa Monica, CA. They made a decision to
exclusively focus on in-house game development and production after
successfully releasing over 400 projects for such gamers' loved franchises as
"Need for Speed", "World of Tanks", "Asterix & Obelix", "Lazy Town". These
projects and many other art projects were completed as part of a well known art studio - ALS (Abyss-lights.com), which was funded and operated by Eugene.

Current Projects

No games, mods, engines, software or hardware appear to be published or in development by Digitilus. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer & Publisher).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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