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As of now, Darkroom Dev is a one-man indie development team based in Missouri. I work mostly with 2D games, but plan to someday expand to some 3D games as well. The types of games that I'm currently planning to distribute are strategy (both real-time and turn-based), platformer, puzzle, adventure, and possibly a few educational. I'm always open to suggestions, but keep in mind the types of games I work with and that it is only me here. Happy gaming!

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Zombie Plague

Zombie Plague

Real Time Strategy

A zombie infection has broke out! In Zombie Plague, the player can choose between two different teams of this zombie apocalypse. The player can be on...

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LastGamerName Creator
LastGamerName

As some people may have noticed, Zombie Plague (ZP) was taken down and for good reason. Some things had come up so I was unable to make any progress on the game. So, now I will be working on it in my spare time and will submit the game again when it is pretty much finished. I'm also setting up the start of a different game that I am looking forward to working on once ZP is finished. But I will talk about that in more detail when I officially begin work on it. For those of you who don't know what ZP is about, it is a real-time strategy game that lets you choose whether to be on Team Zombie or Team Survivor. The goal of Team Zombie is to eradicate the survivors and, of course, Team Survivor is trying to..survive. No, the survivors are building bunkers around the world and zombie-proofing them. If the survivors get a set number of survivors into the safety of the bunker(s), they win. Careful though, bunkers don't start off completely safe from infection, so the survivors could still lose if not cautious. Throughout playing the game, the player(s) will earn upgrade points to better their team. That's the basic outline of what ZP is all about. I don't currently have an expected release date, but as soon as I see it in sight I will let you know. :)

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