Cube series dev team: Wouter van Oortmerssen (Cube 1 & 2, the founder), and developers of Cube 2: Lee Salzman, Mike Dysart, Robert Pointon, Quinton Reeves.
My 3 years ago uncomplete map for Sauerbraten. I create tunnels, caves, mountains and many some builds
Replaces the boring standard Cube 2: Sauerbraten audio clips and soundtrack with sounds and music from Half-Life and Team Fortress Classic.
Extremely small, high contrast crosshairs. The config file is for Cube2: Sauerbraten.
This mod replaces the default rifle texture in Cube 2: Sauerbraten by a white skin from Portal 2 and an Aperture Laboratories logo. It doesn't change...
This is a lowpoly G36C, made for games like Assault Cube, Quake, or Cube. NOTE: Due the missing UV unwrap, this is just good as a hudgun model, and not...
Some Laser Crosshairs, which are developed for AssaultCube. Of course you can use it for other mods too, but please stick to the license in the download...