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bitHuffel is a Dutch development company manned by Arno de Bruijn, Ruud Koorevaar and Thomas Pathuis. Our current portfolio consists out of various personal videogame projects as well as the first true bitHuffel game production: Color-op. Besides bitHuffel's initial focus on game development we have additional knowledge and experience in the fields of graphic/multimedia/web design (Thomas Pathuis), computer science/programming (Arno de Bruijn) and social/interactive media and gamification (Ruud Koorevaar). We definitely don't shy away from putting our skills to practice with jobs such as app and web development, company branding and social media campaigns, support and advice.

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Description

Website: Sinnerssorrow.com

Sinner’s Sorrow is an atmospheric 2D action adventure game.

Sinner’s Sorrow combines the intensity of dynamic action combat with a heavy atmosphere and aspects of puzzle solving, light platforming and influences from the Metroidvania genre. It is being developed by bitHuffel’s Ruud Koorevaar and Anton van Es.

Currently the game is in its early development phases. Stay up to date on the game’s progress by subscribing to the newsletter! Subscribing to the newsletter will also mean you can possibly get selected for alpha/beta access: Sinnerssorrow.com...

Visit Sinnerssorrow.com for more info.

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