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bitHuffel is a Dutch development company manned by Arno de Bruijn, Ruud Koorevaar and Thomas Pathuis. Our current portfolio consists out of various personal videogame projects as well as the first true bitHuffel game production: Color-op. Besides bitHuffel's initial focus on game development we have additional knowledge and experience in the fields of graphic/multimedia/web design (Thomas Pathuis), computer science/programming (Arno de Bruijn) and social/interactive media and gamification (Ruud Koorevaar). We definitely don't shy away from putting our skills to practice with jobs such as app and web development, company branding and social media campaigns, support and advice.

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Description

“Zenzizenzic is a master thesis in bullet-hell twin stick shooting, both from a design and gameplay standpoint.” -Hardcore Gamer
If you're looking for a fast-paced, adrenaline-infused twin stick bullet hell shoot 'em up and open world roguelike, look no further than Zenzizenzic. Featuring a beautifully abstract art style and a thumping, full throttle soundtrack, it's sure to get your thumbs sweating and your blood pumping.