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Salvation is a beta map using a heavily updated version of the ShadowEdge Physics used in the DM-Silo map, DM-Silo had sharper and real time environment shadows but did not affect characters (this was Beta build 0.1) Salvation is a Capture The Flag map using Beta Build 1.0 of the ShadowEdge Physics Engine. Allowing for environmental shadows to affect the characters, tests have been proven by using the Gears of Unreal mutator plus a small recorded demo on Unreal Tournament 3.

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