• Register
Post tutorial Report RSS NeoAxis Video Tutorial: Build Interactive GUI

Learn how to implement custom GUI and hook all controls!

Posted by on - Intermediate UI/HUD

In this tutorial we take a custom entity that was created in previous tutorial and expand on the idea further to integrate a custom GUI that will Attach and Detach when the "Use" key (E by default) is pressed in the ActionGameWindow.cs class which controls FPS (First Person) perspective play.

The 3 part video will explain the following in short order:

  • Create new GUI in Resource Editor from scratch.
  • Create class for GUI and hook controls inside of it.
  • Modify ActionGameWindow to support attach/detach of new custom GUI during game play.

Part 1:

Part 2:

Part 3:

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: