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Tag "wok"
Playable demo November 2021

Playable demo November 2021

News

As every two month I publish a playable demo, here is the November 2021 edition. You can find it here.

W.O.K September update gallery + video

W.O.K September update gallery + video

News

I have updated the website with the new Media Gallery September 2021 and with a video showing progress with the game.

Inspiration Reality VS In game

Inspiration Reality VS In game

News

I live in Thailand and my inspiration is coming from around me. Many details I see inspires me and I add them into the game to match the reality. Here...

RTV terrain Blending demonstration with Unreal Engine

RTV terrain Blending demonstration with Unreal Engine

Tutorial

The author of WOK is demonstrating the terrain blending features from the game in this video.

Demonstration of procedural foliage with Unreal Engine

Demonstration of procedural foliage with Unreal Engine

Tutorial

This is a demonstration that is showing and explaining how the WOK island procedural foliage and grass is generated. Millions of trees, bush and grass...

New female type characters

New female type characters

News

I have retargeted some female characters, with different outfits in order to give the choice to the player a female avatar. All the movements have been...

Environmental update: global Wind system with Unreal Engine

Environmental update: global Wind system with Unreal Engine

News

This video shows the latest progress about the environment in the project / game / crypto application W.O.K In this video I show the global wind system...

Link to the playable demo of WOK : April 2021

Link to the playable demo of WOK : April 2021

Feature

Here is the link to the playable demo of W.O.K april 2021

April 2021 Playable demo released!

April 2021 Playable demo released!

News

I have released the April Playable demo for my Patrons and the Fighter’s club at discord.

Update: rain improvement

Update: rain improvement

News

I have improved the rain dripping and puddles on the landscape.

I have created a Patreon Page

I have created a Patreon Page

News

I have created a Patreon page. Soon I will release the first technical demo, a simple walkthrough around the basic environment.

Update: Tech Ville Administrative Center is completed

Update: Tech Ville Administrative Center is completed

News

The Tech Ville administrative center is the central point in the WOK Island where you can manage your profile, have meetings, or do physical surgery.

Update: the beaches are finished

Update: the beaches are finished

News

The work about the beaches is almost finished. There are many of them and I will add teleporters in order to reach them without walking for hours into...

Update: the UI, menu and options. Also some music.

Update: the UI, menu and options. Also some music.

News

Here are the menu options, music, loading screens, credits. Ready!

Update: Slum ville is designed

Update: Slum ville is designed

News

I have almost finished Slum Ville; the city where anyone can rent a room for free! That’s is the small village where newbies can find a room, even with...

Update: added foliage, rocks, and more

Update: added foliage, rocks, and more

News

I have added foliage, procedural on all the 4km2 island. Countless of beaches and unique point of views. 40 FPS/50 FPS on a GT 1060 in EPIC quality rendering...

Update March 2021

Update March 2021

News

Update for the game WOK, locomotion, landscape, weather and day/night cycle. With video, pictures, and a demo.

We are rebooting!

We are rebooting!

News

Here are some screenshot of the world building and the tests I am making. It is all very early but, a lot of things will come every months. Subscribe...

GPU Tree optimization

GPU Tree optimization

News

You have probably noticed that the video I make can be quite slow. It is because with Unity trees, I get 10 FPS on my I7 / Nvidia 950M laptop. I have...

Lakes and underwater

Lakes and underwater

News

Playway Water system is great for a huge Ocean but it does not work so well on small bodies of Water. Introducing FastOcean from bearWorks. This asset...

Milestone1b

Milestone1b

Download

This is the first milestone: The environment. You can fly and see the game. PC Only, Direct-X 11 only.

First speed design doing the environment.

First speed design doing the environment.

Tutorial

I have posted a video showing the process of creating the Tropical Environment. It is a preliminary work done in April before starting the official development...

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