With some Perks, your bullets can affect your enemies in many different ways! Kill them! Be 'Beyond Extinct'!
Another weekly tip from Beyond Extinct. You may want to use these explosives!
What we did, why we did it, and what we are planning on doing and examining in the future.
This is the third update video that shows you the progress we have made on this project. Expanded our level vertically, new animations, checkpoints, art...
Here is our second devlog/update video. We have one more video that we will post here. After that you can expect a consistent flow of one update, every...
We know that seeing a game, in development, that you are interested in and then never knowing if it's even being worked on is very annoying. This is why...
This week we've made big changes to player guidance, the game loop, and revamped how the boss's weapons work, as well as some visual changes.
Updates and more about the game... as well some some extra words here to fill the space.
Hello, this is an introduction to our adventure/platforming game we're creating as a University project, check us out for weekly updates and possible...
We have just been featured by Itch.io and to celebrate are running a 50% off sale for the week! Patch 1.2.3 and patch 1.3 are round the corner and with...
A new cinematic pre-rendered video shows off the command center for our military ground bases. The bases will populate planets in the system, and are...
This week I made an in-game cutscene, created a new enemy, redesigned Eliza's outfit, and more!
Another weekly update. Some programing status updates, nothing major in this update, and a look at some more ground base artwork.
Lots of things happened this week. We're now on Greenlight, we have new abilities, environment, artwork, soundtrack, and much more!
This week I did some work on the animations, a new character, effects, and preparation for Steam Greenlight.
Fancy turntable animations showing off the finished meshes for the Corvette, Bomber, and Interceptor. Land base command center rendering, and more to...
Another weekly update. Status report from the programming team, and a look at station materials again. Once again this weeks header image features a modded...
This weeks update header features a modded Rethe Prime, made to mimic Saturn and it's moon Dione. Thanks to Playbenni, a member of our online community...
For this week, we have new abilities to show, a cool new logo, some mechanical changes, and more!
Check out all the cool new stuff we have for our Tactical CCG/JRPG! Improved combat mechanics, new animations, new enemies, and so much more!
This is a Bi-Weekly challenge group, the reward: Experience and bragging rights. The winner of the last contest gets to decide what everyone will be making...
New character concepts, and new procedural maps! Check it out now!
Bug fixes, Destroyer asset update, and a look at the destroyer's scale in context with some of the smaller ships.
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