Tag "Weekly"  (0 - 30 of 47)
Grand Guilds - Weekly Update #10

Grand Guilds - Weekly Update #10

News

This week I made an in-game cutscene, created a new enemy, redesigned Eliza's outfit, and more!

Weekly Update #63

Weekly Update #63

News

Another weekly update. Some programing status updates, nothing major in this update, and a look at some more ground base artwork.

Grand Guilds - Weekly Update #9

Grand Guilds - Weekly Update #9

News

Lots of things happened this week. We're now on Greenlight, we have new abilities, environment, artwork, soundtrack, and much more!

Grand Guilds - Weekly Update #8

Grand Guilds - Weekly Update #8

News

This week I did some work on the animations, a new character, effects, and preparation for Steam Greenlight.

Weekly Update #62

Weekly Update #62

News

Fancy turntable animations showing off the finished meshes for the Corvette, Bomber, and Interceptor. Land base command center rendering, and more to...

Weekly Update #61

Weekly Update #61

News

Another weekly update. Status report from the programming team, and a look at station materials again. Once again this weeks header image features a modded...

Weekly Update #60

Weekly Update #60

News

This weeks update header features a modded Rethe Prime, made to mimic Saturn and it's moon Dione. Thanks to Playbenni, a member of our online community...

Grand Guilds - Weekly Update #7

Grand Guilds - Weekly Update #7

News

For this week, we have new abilities to show, a cool new logo, some mechanical changes, and more!

Grand Guilds - Weekly Update #6

Grand Guilds - Weekly Update #6

News

Check out all the cool new stuff we have for our Tactical CCG/JRPG! Improved combat mechanics, new animations, new enemies, and so much more!

Pixel Bi-Weekly

Pixel Bi-Weekly

Group

This is a Bi-Weekly challenge group, the reward: Experience and bragging rights. The winner of the last contest gets to decide what everyone will be making...

Grimoire Guilds - Weekly Update #5

Grimoire Guilds - Weekly Update #5

News

New character concepts, and new procedural maps! Check it out now!

Weekly Update #59

Weekly Update #59

News

Bug fixes, Destroyer asset update, and a look at the destroyer's scale in context with some of the smaller ships.

Weekly Update #58

Weekly Update #58

News

Weekly Update! General update for the project, materials work for some plating detail on capital ships, and a look at some early destroyer meshing work.

Grimoire Guilds - Weekly Update #4

Grimoire Guilds - Weekly Update #4

News

Character redesign, new combat map, new card artworks, and much more!

Weekly Update #57

Weekly Update #57

News

The carrier is getting a facelift and redesign (maybe ;) ) and a few general updates on various tasks within the project.

Weekly Update #56

Weekly Update #56

News

Thoughts on the overall design direction of the Carrier class ship. Programming updates, and a design pass on the factory buildings!

Weekly Update #55

Weekly Update #55

News

Most notable for this week, we've released a new video showing off a networking simulation with 300 players in a "massive space battle" firing streams...

Weekly Update #54

Weekly Update #54

News

Updates to the Destroyer Concept artwork and overall ship design. Programming update, and another WIP concept piece on land based factories from Kristian...

Weekly Update #53

Weekly Update #53

News

A few usual art updates... and Flavien spent a few hours playing with some minimalistic A.I. for missiles and auto-aiming turrets ( which will mostly...

Weekly Update #52

Weekly Update #52

News

The art team continues to progress on various assets, while our programming team hammers away at a few persistent tasks.

Weekly Update #51

Weekly Update #51

News

Another Update! On the art side Kristian continues to work on the factory which is composed of many large, complicated structures. Once Jan finishes with...

Weekly Update #50

Weekly Update #50

News

Netcode and general art updates from the team. Our recent optimization pass is finished for now and we released a new patch that's been showing around...

Grimoire Guilds - Weekly Update #3

Grimoire Guilds - Weekly Update #3

News

New card mechanics, new map, procedural generation, and more!

Grimoire Guilds - Weekly Update #1

Grimoire Guilds - Weekly Update #1

News

This week I added new playable characters in the game, awesome card spells, and more!

Star Plantation Dev Diary Volume 9

Star Plantation Dev Diary Volume 9

News

First of all thank you for taking the time to read it and join us on this journey into Star Plantation. We do weekly dev blogs every Friday where we will...

Star Plantation Dev Diary Volume 8

Star Plantation Dev Diary Volume 8

News

We do weekly dev blogs every Friday where we will post what we have been up to and what we are looking into next. For now though here is our eighth week...

Star Plantation Dev Diary Volume 7

Star Plantation Dev Diary Volume 7

News

So we started working on the information a player will get when changing zones. The first one is information popup that shows the name of the area you...

Star Plantation Dev Diary Volume 6

Star Plantation Dev Diary Volume 6

News

We are doing weekly dev blogs every Friday where we will post what we have been up to and what we are looking into next. For now though here is our sixth...

The Unique Update #7

The Unique Update #7

News

The Unique Adventure's Weekly Update! New assets / New Choice / New Video.

Star Plantation Dev Diary Volume 5

Star Plantation Dev Diary Volume 5

News

In the last dev blog we mentioned it was kind of slow due to myself(Russell) not being well, however that changed when I was back this week. This week...

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