Tag "Unity3D"  (0 - 30 of 148)
Futua - Episode One - Introduction

Futua - Episode One - Introduction

News

Futua is going to be a action-ropleplayinggame. It will feature both single and multi-player content. The game will be episodic, which basically means...

VividWare

VividWare

Company

We are VividWare - We are developing a SinglePlayer/MultiPlayer ARPG called Futua - Episode One.

Neon Challenge - Deep Street

Neon Challenge - Deep Street

News

DEEP STREET Deep street is the evil street of GroundCity. you can find everything you are looking for but be careful not to enter the wrong place because...

Floatlands devblog #53

Floatlands devblog #53

News

Recap of our latest devstream (creating Deep End submarine), other game assets, smoother terrain and Xmas giveaway!

Equalizer - In game mechanics and platforms.

Equalizer - In game mechanics and platforms.

News

Let's talk about in-game mechanics. On the activation of platforms, and their purpose.

Mining Saws and Grenade Launchers, the M.A.V. November Update is Here

Mining Saws and Grenade Launchers, the M.A.V. November Update is Here

News

M.A.V. has just released its November update which includes the Kickstarter promised melee weapons of heavy saws to use in combat. Players are also treated...

Status Update #4

Status Update #4

News

We spent most of last week celebrating Thanksgiving and spending time with family, so we didn't get as much work done as we normally would. But we did...

Improved graphics

Improved graphics

News

We are improved graphics. Ligthning, effects, etc.

3D Artists for up-coming Windows/Xbox One Mp/SP Shooter/RPG

3D Artists for up-coming Windows/Xbox One Mp/SP Shooter/RPG

Job

The game is called "Futua-Episode-One" - it is a game built around time travel concepts(Both mechanical and narrative) The game is influenced by such...

Status Update #3

Status Update #3

News

We cover the progress we've made last week and cover what we plan on working on this week!

Making-Of Reynald's Eyes

Making-Of Reynald's Eyes

Feature

A quick behind-the-scenes dissection of how we created Reynald's eyes!

Floatlands devblog #52

Floatlands devblog #52

News

Concept art for the beach and underwater biome; Dev stream #4.

56 Game Studios

56 Game Studios

Company

56 Game Studios is building System Siege, a sci-fi turn-based strategy game, coming to Steam Early Access in early 2018.

In game shop concepts

In game shop concepts

Feature

Working toward integrating some shops into our level designs. These stations will be placed at the end sections of the levels so players can have a chance...

Floatlands devblog #51

Floatlands devblog #51

News

World changes and improvements we did to enhance the outlook of the game.

DreamRoad Productions

DreamRoad Productions

Company

DreamRoad Productions is an independent studio of handheld and pc games. It was founded in 2015, already published 7 mobile games and it's working on...

Star Souls Gameplay Video & Website

Star Souls Gameplay Video & Website

News

Enjoy a new Star Souls gameplay video & special Website!

Slovenian games conference

Slovenian games conference

News

Floatlands report from Slovenian games conference, where we showcased our game.

Haunt: The Real Slender Game v1.0

Haunt: The Real Slender Game v1.0

Download

Haunt (formerly known as Haunt: The Real Slender Game) is a freeware adventure/horror game inspired by Parsec Production's Slender: The Eight Pages. The...

SugarMill v0.4

SugarMill v0.4

News

The current state and progression of SugarMill's journey!

Floatlands devblog #50

Floatlands devblog #50

News

Preparing for SGC; 3D printing; Dev stream #2; New rock concepts; New rock and tree models; Light and scan radar for drone; Compiling the game.

Thoughts on what you see

Thoughts on what you see

News

Thoughts I had slightly before working on light and graphics for Dreams of Ylina.

Asset Bundles & memory management in Unity3d

Asset Bundles & memory management in Unity3d

News

Ok, up until now we paid a lot of attention to the CPU stress in the development of Empires in Ruins, both in terms of Update and Fixed Update loops...

[Rev-Share] Texture Design at Firewolf Games

[Rev-Share] Texture Design at Firewolf Games

Job

Why hello there! We are currently looking for an experienced Texture(and/or 2D) Designer for a Sci-fi horror game. Project Title: <UNKNOWN> Description...

Floatlands devblog #49

Floatlands devblog #49

News

Floatlands live stream; Better terrain generator; Setting up Wiki pages; Trees for swamp biome; Shotgun close encounter, adding effects; Reworking some...

Floatlands devblog #48 - weekly update

Floatlands devblog #48 - weekly update

News

Spartan & Roman skins; Dropship destruction; Clouds & flowmap; Controls menu; Swamp biome assets.

Will Glow the Wisp - The release is getting close

Will Glow the Wisp - The release is getting close

News

A short update so you get a better impression of what to expect from Will Glow the Wisp.

Haul PC

Haul PC

Download

A fun low poly packages delivery game, playable 1 to 4 player in local multiplayer

Hot Planet: Big Update #2

Hot Planet: Big Update #2

News

After 3 months since last article, I made a lot of updates in Hot Planet. Bots, new animations,shop, drop and other cool features in Alpha 0.2.0.

Hot Planet 0.2.0

Hot Planet 0.2.0

Download

After 3 months since last article, I made a lot of updates in Hot Planet. Bots, new animations,shop, drop and other cool features in Alpha 0.2.0 .

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