Hey, I'm releasing a trailer for my game: UNABLES in 6 days. It will be 7 hour long, confusing and weird. What more can I add? Tune in and check it out!
This is a discussion for asking questions about the redesign that SCP-173 will be getting in the SCP: Site-ALPHA mod.
Long-form discussion about polishing Enemy Remains for early access launch and game development overall.
Hi, this is a prototype of a game I've been working on lately, suggestions and feedback are welcome!
Hello once again! Another topic up for discussion today is the Soviet Attack Dog and Allied Spy. We want to hear from the community on what could be done...
We’d like to hear from fans of the game! Come discuss and gives the team ideas for these buildings if they were added to the game in the future!
Some words about the Yume Enterprise Application for our community.
In contrast to the Friday Facts posts which go deep on specifics, the New Cities Tribune is for design discussion, development perspective, and community...
Hipshot Studio® is an independent game studio in Portland, Oregon creating VR, Mobile, and Desktop Games.
A glimpse into one day-to-day discussion: how we decided to include a simple and meager tree into the game.
A brief history of the 3D Platformer setting up the thought process that led up to the gameplay and mechanics of Super Lovely Planet.
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