Tag "devdiary"  (0 - 30 of 37)
DevBlog Furwind. The Burning Tower

DevBlog Furwind. The Burning Tower

News

Today we want to show you what you will find in tower levels. This is the last type of level that we are going to show in the game, we hope you like it.

Dev Diary: Crunchin'

Dev Diary: Crunchin'

News

We’ve been busy these last few weeks, and we thought we’d share some of our progress with you in this ‘lil devblog. The game is really coming together...

DevBlog Furwind. Beware the Jungle

DevBlog Furwind. Beware the Jungle

News

Today we bring you a very important devblog for us, as we will deal with the jungle levels, where it has taken us longer to develop and is the part of...

Update #10: AI behaviours and pathfinding

Update #10: AI behaviours and pathfinding

News

A new update to the build on Early Access, fixing some path finding problems and tuning some AI Behaviours

DevBlog Furwind. The Ancestral Powers

DevBlog Furwind. The Ancestral Powers

News

In today's DevBlog we want to show you some powers that Furwind will acquire in his adventure and that will help him to overcome the difficulties that...

A First Look

A First Look

News

1955 is an open source 4X Grand Strategy game made in Unity3D, which takes place in the Cold War era

Devblog 29

Devblog 29

News

Saving system, server backend - the mighty T2 mech and a lot of new content.

Demo Released

Demo Released

News

Finally, our demo is available to download for free, check out!

Update, steamworks networking, leaderboards coupled with replays and a rant on steam's callbacks!

Update, steamworks networking, leaderboards coupled with replays and a rant on steam's callbacks!

News

Update: GREENLIT! Steamworks networking, leaderboards coupled with replays and a rant on how steamworks does it's callbacks, plus an updated hub area

Adventure of Bricksta - InDevV0.3

Adventure of Bricksta - InDevV0.3

Download

Here is the latest version of Adventures of Bricksta as well as some information about the future.

Update #2: One Little 2 Little 3 Little Items

Update #2: One Little 2 Little 3 Little Items

News

Greetings all! ErzaKuchiki713 here to bring you the second update on O'ink. This update is full of additions to the game. From items and UI, to ragdoll...

MarZ Rising - Devlog#13

MarZ Rising - Devlog#13

News

Busy times at doorfortyfour. Our BETA test is currently in progress and we are working on all fronts to fix all bugs and to push MarZ Rising.

Adventure of Bricksta - InDevV0 2

Adventure of Bricksta - InDevV0 2

Download

Here is the latest version of Adventures of Bricksta as well as some information about the future.

Dev. Diary #2 - 3D Tower Defense Project

Dev. Diary #2 - 3D Tower Defense Project

News

Heelo guys!I've been away from some day but my project is still on!Here are some news of my tower defense project.

Devblog #07: Unlockable Characters – Part 1

Devblog #07: Unlockable Characters – Part 1

News

As we explained in previous Devblogs, we have several characters that will be unlocked when the player advances in the history mode. Today we will talk...

Dev. Diary #1 - 3D Tower Defense Project

Dev. Diary #1 - 3D Tower Defense Project

News

Hello guys,I'm here again to show you what I've been working on the last couple of days!

DevBlog 0.1

DevBlog 0.1

News

New dungeon called JUNGLE, Player skins and more..

Classes & Factions

Classes & Factions

News

An in-depth look at the Factions & Classes of Blood Ancestors.

3D Tower Defense Project - First Game Ever

3D Tower Defense Project - First Game Ever

News

This is my first game ever.It's a 3D tower defense game.Still a lot to do but I'm now looking for opnions and suggestions for the game.

MarZ Rising - Devlog#12

MarZ Rising - Devlog#12

News

In this post I’d like to give you some details about implementing our story by developing our own tool Flowreactor.

The Krig - Gameplay

The Krig - Gameplay

News

The Krig Gameplay 2017. Rowfor Entertainment 2017.

The Krig - Screenshot

The Krig - Screenshot

News

The Krig - new screenshot Ready to hunt? ........

Raw material extraction

Raw material extraction

News

Yeah. An important step for the business cycle in Startropoli$: The raw material extraction.

The Alpha products

The Alpha products

News

In the alpha version there will be only a small palette of products to test the game logics.

THE KRIG - RPG ELEMENTS

THE KRIG - RPG ELEMENTS

News

Here you can see RPG elements in our game The Krig.

THE KRIG - DEV DIARY

THE KRIG - DEV DIARY

News

Hello everybody! We are working hard on our new game called THE KRIG. We want to share with you this screenshot!

The Remote Center

The Remote Center

News

Currently i’m working on the dialog / logic of the Remote Center. I want to give you some facts about that building.

Video Games Are Hard, But Possible

Video Games Are Hard, But Possible

Feature

Being a kid in the 90's really was a special time, mostly thanks to awesome and classic video games of the era. I remember most of my friends wished they...

Dev Diary #38. December-January Development recap

Dev Diary #38. December-January Development recap

News

With January coming to an end, its time to check the progress being made on the game's development as well as to share with you the latest news and change...

Postmortem: Kalaban

Postmortem: Kalaban

Feature

A full recollection of my time with the project, and a little bit of personal history regarding our gamedev efforts.

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