But what about photo mode in 2D games, huh?In Unruly Heroes, our team wanted to pay tribute to our talented artists by developping a photo mode so players...
In my last update, I promised I would offer an example of the kind of reflections that could be prompted by clues and other narrative elements of the...
Let’s take a peek behind the scenes of the game’s creative process and its challenges together: I intend to deploy my explanations gradually, through...
Here comes a short video on how I create the hand drawn visuals of the game.
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