We made it to the list! Thanks to everyone voting for Project Gunship!
In this update, two new maps have been added to the game: Afghanistan Rural Village and Vietnam Outpost. With the relative success seen from the Chaos...
I’ll keep this one short, because there isn’t a lot to unpack here. I wanted to get an update out as soon as Chaos Destruction could be showcased...
This month (and a half) of development unfortunately had a lot of spinning wheels, so I couldn’t make a lot of progress in areas that I was hoping to...
Hello again! Another month of dev gone and I've got some content to release, along with some needed improvements/tweaks; plus an exciting look into the...
It’s been quite a while since I’ve talked with you all last and it’s been for good reason. I hope you didn’t think the project got abandoned because...
We are approaching launch into Early Access and we couldn't be more thrilled! Thank you for all of your support to get to this point!
With last minute polishing being done, we are approaching our release into early access!
I've been in the process of testing destructibles; here are some videos showcasing the destructive power of the AC130 gunship.
With the finish touches done for the infestation game mode, I've moved on to creating scenarios for the initial release.
The infestation game mode is done! Smoke check hordes of zombies as they run to infect a friendly combat outpost!
I recently decided to expand the foundation of the game, to include much more than originally anticipated. With this, the name of the game has changed...
Quick look at the wave based game-play (Zombie Infestation). In addition to having real world scenarios, you will also be able to annihilate zombies as...
Project Gunship is an immersive single-player simulation experience that allows the player to rain hell onto the enemy from 12,000 feet.
I've implemented a dismemberment system that allows bodies to explode when experiencing a certain amount of damage. Additionally, characters have a chance...
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