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Five reasons why my games cost money? and why its important for indie developers to sell their games...

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Five reasons why my game cost money?

    • As a solo developer, I have to invest into certain things from time to time (assets, tools, etc) to make the game possible in the first place and to speed up development. Since I've received very little support, the game is priced at the reasonable amount of 3.50 respectively 3,95 dollars/euros, considering the invested time, love, and energy.
    • I suffer from Tourette-syndrome and OCD, which make it hard for me to work on my games sometimes. I struggle with starting the tools, and I feel stressed and anxious.
    • Every product costs money, and games are no exception, besides it took me quite long to finish the game and I had to make various investments to create this game at all.
    • Game developers also need to be able to pay their bills! Games aren't my only income, or else I'd probably be unhoused by now. A few purchases would help me to survive these difficult times even more.
    • This is a DIY production, that means I'm no professional, so if you should find any bugs, please let me know. I'll do my best to fix them in time. Any feedback is appreciated.

Please support us indie developers, that we have the chance to create more games and maintain creativity, otherwise, there might be a future dominated only by GTA and COD (clone)-games. Peace!

FREE GAMES KILL INDIE DEVS!!!

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