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1.0 release for the Cry of Fear Unofficial Patch, featuring improvements to almost all worldmodels, many viewmodel fixes, updates to characters, and changes galore throughout the rest of the game.

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Kralich/David & Jane Thrace presents...


Cry of Fear: Unofficial Patch


Featuring over fifty improvements to the game, through worldmodels, viewmodels, characters, and sound effects! Consistency improvements, visual fixes, and more - read on for more info, or download the patch below!


If you'd like to get in on the action with your own suggestions for a future patch, submit them in this google form here: Forms.gle

Now...on with the patch!

Cry of Fear: Unofficial Patch


  • Viewmodel sleeve consistency
    • Hunting Rifle
    • Gewehr
    • Sledgehammer

COF Unofficial Patch 1.0 - Weapon Viewmodels COF Unofficial Patch 1.0 - Weapon Viewmodels


COF Unofficial Patch 1.0 - Weapon Viewmodels


  • Hunting Rifle
    • Hand rigging corrected

COF Unofficial Patch 1.0 - Weapon Viewmodels


  • MP5
    • Fixed UV errors on the barrel and elsewhere + visible UV wireframe
    • Added additional detail to the viewmodel (underdetailed compared to other weapons)
    • Reduced presence of dead frames at the end of both reload animations

COF Unofficial Patch 1.0 - Weapon Viewmodels


COF Unofficial Patch 1.0 - Weapon Viewmodels



  • Nightstick
    • Fixed stray grey pixels

COF Unofficial Patch 1.0 - Weapon Viewmodels


  • Flare
    • Made consistent with updated worldmodel texture

COF Unofficial Patch 1.0 - Weapon Viewmodels


  • Gas mask
    • Corrected missing backfaces on clips for the Doctor viewmodel
    • Ditto, for the Simon viewmodel

COF Unofficial Patch 1.0 - Weapon Viewmodels


COF Unofficial Patch 1.0 - Weapon Viewmodels


Cry of Fear: Unofficial Patch


  • Branch
    • Updated model with higher-quality viewmodel (still pretty low-poly)
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Flare
    • This had the effect of fixing an inconsistency as the worldmodel was using a downscaled version of older flare textures
    • Recreated flare texture to remove shadowing to then apply to the worldmodel texture

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Gewehr
    • Reconstructed the worldmodel from the viewmodel to correct numerous errors introduced during decimation. Slightly higher poly, but quality increase worth it
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Glock
    • UVs and geometry in places corrected
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Lantern
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • M16
    • This had the effect of fixing an inconsistency as the worldmodel was using a downscaled version of older M16 textures
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • MP5
    • Fixed UV errors on the barrel and elsewhere + visible UV wireframe

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • MP9
    • Reconstructed the worldmodel from the viewmodel to correct numerous errors introduced during decimation. Slightly higher poly, but quality increase worth it
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Nightstick
    • Corrected stray grey pixels
    • Reconstructed the worldmodel from the viewmodel to correct numerous errors introduced during decimation. Slightly higher poly, but quality increase worth it
    • Viewmodel textures applied to the worldmodel
      • This had the effect of fixing an inconsistency as the worldmodel was using a downscaled version of older nightstick textures

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • P345
    • Reconstructed the worldmodel from the viewmodel to correct numerous errors introduced during decimation. Slightly higher poly, but quality increase worth it
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Revolver
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Hunting Rifle
    • Reconstructed the worldmodel from the viewmodel to correct numerous errors introduced during decimation. Slightly higher poly, but quality increase worth it. Probably the most substantial improvement of all the weapons
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Shotgun
    • Improved worldmodel model quality
    • Made shotgun tube consistent with the viewmodel (viewmodel has a shorter tube and no barrel joiner)
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Sledgehammer
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Switchblade
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • Syringe
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


  • VP70
    • Reconstructed the worldmodel from the viewmodel to correct numerous errors introduced during decimation. Slightly higher poly, but quality increase worth it
    • Viewmodel textures applied to the worldmodel

COF Unofficial Patch 1.0 - Weapon Worldmodels


Cry of Fear: Unofficial Patch


  • Gas Mask
    • Restored back-faces missing on the gas mask item worldmodel
    • Removed remnants of Purnell’s flesh from the edges of the gas mask

COF Unofficial Patch 1.0 - Items


Cry of Fear: Unofficial Patch


  • Dead Sick Simon
    • Re-posed arm to avoid clipping into the leg/body

COF Unofficial Patch 1.0 - Characters


  • Dead Sophie
    • Closed eyelids for consistency with other dead models and reused eye UV space to prevent stretching

COF Unofficial Patch 1.0 - Characters


  • Cutscene Simon Consistency
    • The older Simon model in the intro nightmare that smashes the glass has now been replaced with the final game’s model, complete with a unique “tears” variant reskin for consistency
    • The older Simon model in the AOM package easter egg room in the TL Trading building has been replaced with the final game’s model, complete with a unique “tears” variant reskin for consistency

COF Unofficial Patch 1.0 - Characters


COF Unofficial Patch 1.0 - Characters


COF Unofficial Patch 1.0 - Characters


  • Player Sick Simon
    • Fixed missing transparency on the playermodel version of Sick Simon

COF Unofficial Patch 1.0 - Characters


  • Police
    • All police models made consistent with improvements made during the Manhunt update
    • Special thanks to LadyJaneThrace for this contribution!

COF Unofficial Patch 1.0 - Police (Special thanks to Jane Thrace)


COF Unofficial Patch 1.0 - Police (Special thanks to Jane Thrace) COF Unofficial Patch 1.0 - Police (Special thanks to Jane Thrace)


COF Unofficial Patch 1.0 - Police (Special thanks to Jane Thrace)


Cry of Fear: Unofficial Patch


  • Older bike model
    • Replaced the older red bike model with the higher-quality/finalised red bike model
    • Replaced the grey older bike model with a new grey skin for the higher-quality/finalised bike model
    • Replaced the blue older bike model with a new blue skin for the higher-quality/finalised bike model

COF Unofficial Patch 1.0 - Props COF Unofficial Patch 1.0 - Props


COF Unofficial Patch 1.0 - Props


  • Apartments Ceiling Arm
    • Corrected UV errors on the cutscene version of the model
    • Applied viewmodel textures to the worldmodel of the glock used for the ceiling arm, both in the cutscene model and worldprop model

COF Unofficial Patch 1.0 - Props


COF Unofficial Patch 1.0 - Props


Cry of Fear: Unofficial Patch


  • Cutscene child
    • Replaced older cutscene child model with the final game’s model

COF Unofficial Patch 1.0 - Enemies


Cry of Fear: Unofficial Patch


  • Doctor Boss Weapon Reload Sounds
    • Older P345 reload sounds replaced with a new sound file constructed from final P345 reload sounds
    • Older Revolver reload sounds replaced with a new sound file constructed from the final Revolver reload sounds
    • Special thanks to LadyJaneThrace for these contributions!
  • Suicider Glock
    • Weapon firing sound replaced with the final game’s weapon firing sound


Cry of Fear: Unofficial Patch


Kralich/David

Jane Thrace



Thanks for checking out this patch! More updates may come in the future, depending on reception to this initial release, feature suggestions, and our own idea brainstorming. Enjoy a deep dive back into the nightmare!

Post comment Comments
SweetRamona
SweetRamona - - 5,114 comments

Looks good!
I always thought that some of Cry of Fears models looked a bit shoddy (the weapon pickups especially), this a welcome addition. 😺

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Akol
Akol - - 62 comments

Awesome!

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Zergei619
Zergei619 - - 42 comments

The models and its corrections look amazing

This unoficcial patch will affect enemies in the future?

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Kralich/David Author
Kralich/David - - 829 comments

If you believe there's issues with the enemy models, feel free to submit your suggestions in the google form at the top of the article!

Reply Good karma+3 votes
foo_jam2002
foo_jam2002 - - 857 comments

I've played this several years ago, it's good that it gets improved.

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dgn
dgn - - 724 comments

A lot of great graphical improvements !
Thanks for them.
Cheers.

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naryanrobinson
naryanrobinson - - 634 comments

Are there any more updates
coming to the Steam version of Cry of Fear,
do you think?

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Kralich/David Author
Kralich/David - - 829 comments

I doubt it - the original creator has very much moved on, in his own words too. Still, there's a decent modding scene (including this mod, of course) which will occasionally produce something new, I'm sure :)

Reply Good karma+2 votes
naryanrobinson
naryanrobinson - - 634 comments

There was a Source version at one point I remember.
Did that get scrapped?

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Kralich/David Author
Kralich/David - - 829 comments

Yeah, unfortunately, and the Unreal remake too. Lots was shown for both.

Reply Good karma+2 votes
naryanrobinson
naryanrobinson - - 634 comments

Does this mod affect achievements or unlocks or anything?

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Kralich/David Author
Kralich/David - - 829 comments

Nope, it will not affect your ability to get unlocks of any kind and also shouldn't affect your current unlock status :)

Reply Good karma+3 votes
neophus
neophus - - 573 comments

wow amazing work ! :o

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BookSimonCoF
BookSimonCoF - - 2 comments

How do I install it? I've downloaded and extracted it, but there isn't anything that says how to use it.

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Kralich/David Author
Kralich/David - - 829 comments

There is - check the file description.

Reply Good karma+2 votes
BookSimonCoF
BookSimonCoF - - 2 comments

I know, I found a past comment that explained where it was.

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rorar
rorar - - 1 comments

if you're still having trouble, extract the files and copy them into the cryoffear directory, then replace the current ones with the old ones

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