Over the past 2 days development on ATKM has been under exponential development. I have been aiming this to be a nonlinear story, there are currently 2 other ways to beat the game, neither are completed yet. Aiming to be an extensive text-adventure game, I would estimate it has a long way to go before it can reach completion. I also am looking for a tester who would be willing to test almost all usable commands in the game and pointing out problems, that would be great. More news coming soon.
Bugs of v0.1