3D Designer & Video Game Developer from France
I'm glad to share with you this huge new version of the game with a lot more gameplay (and fun too, I hope) !
more weapons, more enemies and more challenges
Now, you can trading resources with other survivors and for sure : there are less resources spawned in the map so take care of your congeners :-)
v0.3 released
I'm glad to introduce you the new version with a main new feature : car Driving !
version 0.2 released
I'm glad to share with you the very first release of the game with one fully playable map that let you have so much fun by shooting and exploding zombies...
support the development and have fun now !
Thanks to your support and after a year of development, here is the full game with a lot of improvments and new features since the different alpha versions...
the game is out !
This is the last Alpha release before the final version (end of may 2017). This version is very stable but if you find some bugs, please report by using...
last alpha release before the final version
This new version brings a lot of improvements and the game becomes more difficult and funny at the same time!
alpha 4 is released
Zombies are flying with explosives in Alpha 2, enjoy !
alpha 2 is released
Now, your explorers can use a vehicle to move faster and safer !
alpha 1 is released
Adding one of the biggest feature of the game : Exploring abandoned buildings to find more resources (the player guide is updated).
what's new in alpha 0.9
This version prepares the game for the next updates by integrating the random positioning of abandoned buildings.
alpha 0.8 release
Showing the last feature : collect wood and some work in progress.
devlog#07 : alpha 0.7 in progress
Here is the Alpha 0.6 release with a new feature : Collect wood !
alpha 0.6 release
Survive the Zombies is a 3D Real Time Strategy game available for Windows and Linux on itch.io. FREE DEMO – Give it a try or buy the early access version...
alpha 0.5 - free demo release
As planned, I have added the parametric level system and made a lot of improvements for the User Interface.
alpha 0.4 version
With a lot of python script, I just finished the Alpha 0.3 version by adding the building functionalities.
alpha 0.3 version
Here is a new step in the game development : adding the building system. It involves many other things and so much more codes and debugging. I’m pretty...
alpha 0.2 release
Adding 3d sounds, day and night cycle and other stuff (UI improvements, more behaviors for the characters...)
3d sounds / day & night cycle
A first look at the game design, the randomly generated map system and some things about behaviors of the zombies and survivors.
map generation and some basic behaviors
The Lost Relic is now available for free on itch.io for Windows and Linux platforms.
the game is out with its trailer
The first 6 levels of the game (your save game will work with future releases) - Optimized release, thanks for your feedbacks.
alpha 4 released
Now the game is almost done, I'm glad to share with you some new screenshots showing different parts of the project (new monsters, trading system...).
some new screenshots
I have posted a first alpha demo which allows you to play the two first levels of the game. Available in the "Downloads" section. Enjoy !
the two first levels playable
Better code, new lighting and models/textures and better performances
lot of improvements
New assets and textures for better graphics and a more robust code.
rebuild from scratch
In The lost Relic, when you meet a monster you can fight it or using some traps you can find... here is a first test :-)
video : how to trap a goblin - test#01
Here is a first look at the gameplay and the mood of the game.
video : first look at the gameplay
Now, you can download the demo version for free and having fun !
demo available now
After a long work on creating landscape, it’s time to make some motions for the main player.
first character motions
The first and main mechanisms of the game are done : moving the character or get in car or helicopter and taking control of the vehicle.
spawn and controls
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