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Comment History  (0 - 30 of 42)
viper_247
viper_247 - - 42 comments @ TLD Overhaul

Also, is it possible to increase the battle size with this mod? Because i can't with battlesizer or by directly changing the txt file. EDIT: This is actually a problem with all my modules, not this one, so it will be easy for me to fix. Nevermind this comment.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ TLD Overhaul

Any chance you could make the horses (especially Rohan) fast again? I love the Overhaul but I play as rohan and they feel very slow now, and one of my favorite parts of TLD was how fast the horses were. I went ahead and edited it (crudely) in my module but it would be nice to have it as part of the mod.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Kingdoms of Arda

I would look forward to seeing it, though it would certainly be a feat to mod in.

Good karma+2 votes
viper_247
viper_247 - - 42 comments @ Kingdoms of Arda

I dont know if this question was already answered elsewhere, i dont think it was in the q&a, will the haradrim war elephants be included? Would they be like powerful mounts or an altogether new feature?

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Battle Cry of Freedom Developer Blog 35

2nd south carolina was a great choice, love them. Can't wait to charge yankees to the tune of the Bonnie Blue Flag! Good Work!

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Floris Independent Towns

I've always wanted to play a mod of this kind but there are so many diplomatic message pop ups every 2 or 3 days its a chore to play (takes 2 minutes to click through all of them sometimes). Is there a way to disable irrelevant diplomatic popups.

Good karma+3 votes
viper_247
viper_247 - - 42 comments @ Middle Earth at War

What?

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Renaissance

Ok thanks!

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Middle Earth at War

Yes thanks Btm told me but it was too late.

Good karma+2 votes
viper_247
viper_247 - - 42 comments @ Renaissance

Hello I was wondering if i could use a few resource/brf files from this mod for my own mod (mostly just for some nice halberd skins). I would be sure to give credit.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Thanks, im glad to see you enjoy it. Seeing as you are making use of the freelancer mod I'll tell you ahead of time that if you start seeing battles where both armies just spin around one another without attacking one another, just turn the combat ai to low and they will charge instead. I also recommend making the battle size larger for bigger battles. (There are mods designed specifically to increase battle size)

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

I see what your saying, and they are certainly good, but I did not plan on introducing Rohan and Gondor into the mod, seeing as it was designed to be an Uruk Hai vs Calradia mod more than a conversion into middle earth. Thank you for the link though, as I may want to put in their armor or something as a sort of easter egg.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ The Last Age of Calradia

Ok, best of luck to you!

Good karma+2 votes
viper_247
viper_247 - - 42 comments @ Middle Earth at War

Hey Easterling, I had made a mod 2 or 3 years ago using some of your uruk hai armod textures. Its my bad on the part that I hadn't asked for permission. But now the mod is in a fully functional condition and I feel obligated to ask for permission now. The mod, Invasion of Tork, is by no means a copy or Competitor to your mod, but more of me just wanting to pit Calradia against a faction of uruk hai. Ive already put credits into the summary of the mod page, but wanted to ask permission officially. Thanks!

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

As the mod was not originally intended to be published I hadnt thought of asking but I will now that its in a more working condition.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Thanks for the feedback! Could you give me some more details? Is it the same with all sieges or just the one your trying to do?

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Oh yeah sorry the credits were in the old summary but yesterday I rewrote it and forgot the credits. I used freelancer as the base mod and the middle earth at war mod for the models. I havent been on its page in about a year now, so Im not sure if its dead or not. (Edit: also 2 or 3 helmet models and textures from the last days mod)

Good karma+2 votes
viper_247
viper_247 - - 42 comments @ The Last Age of Calradia

Alright, I dont have much experience with textures either, as its been a long time since I first implemented them for my mod, but I know how difficult it can be. Im trying to learn more aspects of modding now myself, so if you have a question related to that(basic modding), I might be able to help.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Thanks hope you enjoy it!

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ The Last Age of Calradia

Well I tried that and it broke the module so i'm not sure what to suggest to fix that. On the other hand, I noticed another problem; the uruk hai berserker sword is flagged as a shield in morghs editor and so it functions as a shield in the game assuming you use morghs and know what i'm talking about it should be an easy fix (although it does look pretty badass to dual wield swords).

+note, the trolls are a little underpowered (but good job implementing them, I didn't dare try with my mod)

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ The Last Age of Calradia

Hello, I am enjoying your mod and I noticed it seems very similar to the one I made, Invasion of Tork, only mine is a little more basic. As I have probably been through many of the same processes as you I thought I could help by pointing out a bug of which I might know the problem. If you get too far away from orc archers then their head texture will become a blank white ball until you come back close to them. I think that what is causing that is that the orc head has a second .lod model which does not have a texture paired with it. The way to fix it may be to delete all .lods for the orc head besides the first one. I'll see if i can fix it in the version I have of it and tell you if I can fix it. Good Luck!

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Nevermind I figured it out.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Hello does anybody know how to edit the mod summary? I need to make a few changes but don't see how.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Explorer!

This looks like an awesome idea. I used to imagine something like this, a game like bannerlord but without the worldmap. Just marching, commanding, and fighting. I figured it was impossible to make something like that but im glad to see you try. Keep up the good work! About to install it.

Good karma+4 votes
viper_247
viper_247 - - 42 comments @ The Sol Map Pack

Please for the love of god make an option to turn off AI jedi. They are very annoying and spoil the fun especially on more constricted maps like mars. Other than that very good map design. But still hard to focus on how good the maps are when you get mowed down by an unkillable jedi every 15 seconds. Good job though.

Good karma+3 votes
viper_247
viper_247 - - 42 comments @ Kingdoms of Arda

Ok thanks ive been playing the last days and it realy builds hype for a mod like this.

Good karma+2 votes
viper_247
viper_247 - - 42 comments @ Kingdoms of Arda

So i just read on bannerlords dev blog that none of the battle scenes would be randomly generated and they all will be hand made. Will you try to do the same thing or randomly generate them?

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

I never had that problem. Reading it i can tell its a problem with the texture file, and will require some work on the mod itself to fix it. Thanks for letting me know!

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Thanks, I was looking to put them in the most arid and ugly environment, so i just figured the desert was good enough. Right now i've almost completed making Vaegirs into another bad faction to help Tork, but it's going to take some time due to some problems i'm encountering.

Good karma+1 vote
viper_247
viper_247 - - 42 comments @ Invasion of Tork

Actually I found a couple bugs that i want to try and fix before the post, so it should be uploaded tomarrow.

Good karma+1 vote