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VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Thanks for the typo report.

I have no idea why the links aren't working atm. Onedrive is giving me embed server error even when viewing directly from their website. The files are still available. Microsoft moment I guess.

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Either you're missing the scripts entirely or you're playing on custom maps that don't support single player

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VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Glad you liked it!

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

What's the problem in details?

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Yea, sometimes minute details seem easy to be fixed but when talking about mods that adds a lot of new stuff in any games, it could be a lot more complicated than it seems. Thanks for your constructive feedback anyways!

Glad you liked it even with its apparent flaws.

Good karma+2 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Glad you find it cool.

Yea, I guess the crates being stuck in wrecks could be annoying. I would like to remedy it but still have no idea where to begin.

As for other things getting stuck by wrecks or anything else, I don't think there's much that can be done without sacrificing some other mechanic.

The level 3 GPs aren't available yet as I ran out of slots for them in the tree. They would have to be coded in as an upgrade or something else.

Yea, jumpjets can be that buggy. Honestly, it's working at all in some capacity in vZH SAGE is a miracle to be begin with.

Good karma+3 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

You need to be field marshal to gain access.

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Don't know what going on there but I always use arrow keys or dragging right mouse to navigate the map if normal scroll fails

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Thank you!

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

It's a miracle that you could even load into the custom maps. The mod changes too much stuff to work easily with missions built for vZH.

Good karma+2 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

I think you should build more scouts/radars/aerial units for now

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Please explain

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

No problem!

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

I don't think so

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

It makes any unit become unable to be targeted and unable to open fire. It's mostly intended to be used when retreating, attacking or just capturing buildings.

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

You need to turn on anisotropic filtering on your graphics card control panel like NVIDIA control panel and the like.

Good karma+2 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

iirc the game refuses to open pass the splash screen if you're missing options.ini. Try #2: Moddb.com

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Interesting idea for future content.

Good karma+2 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Thanks! I didn't noticed the Squard typo lol. Will fix it.

Yea, the Patriot has no VO for now. I have some scripts lying around though couldn't find anyone to do it atm.

Good karma+2 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Did you play with any addons? Try playing with vanilla texture resolution and FHD UI.

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

You can remove the shader stuff by removing the d3d9.dll

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Thanks! Infantry only mode shouldn't be too hard to implement even for new modders.

NATO is US dominant because the US, by far, has been number 1 in military spending. Other stuff will come later.

Good karma+2 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

2v2 should be fine on hard in most cases. More than that medium is more advisable.

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

No idea

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Interesting idea. I'll think about it.

Good karma+2 votes
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

If I get bored again then sure

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Oh... I forgot to change it LOL.

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

The AI works. Try playing on official maps.

Good karma+1 vote
VectorIV
VectorIV - - 3,173 comments @ C&C Generals Zero Hour: Enhanced

Try this version: Moddb.com

Good karma+1 vote