The computer station needs a colonist set to the scientist profession and an active data recovery project. The computer station will also need power conduits to connect it to power. Hope that helps and thanks for checking out the game.
The computer station needs a colonist set to the scientist profession and an active data recovery project. The computer station will also need power conduits to connect it to power. Hope that helps and thanks for checking out the game.
The clone chamber is available for use in the latest update which was released on itch.io yesterday. Thanks for playing!
Thanks for the feedback and will certainly consider any ideas to make the feature more fun. We have several different collections geared up (including gems/elements) to be included with the release of this feature.
The current paid developer package allows users to import and sell custom 2D/3D content to other users. There are means of earning back the money invested in to the developer program. We are also currently working on another means of being creative inside NuVera Online by way of building blocks which will be a freely creative building experience.
We all have to start somewhere. :) We do have an active community of users and we're working to increase awareness of the program to continue to increase the number of users in world. It's a need users to get more users scenario. Things are continuing to grow though and right now we're on a weekly development cycle to help encourage more users with regular updates and fixes.
Will have to take a look in to that. The light flare has a pulsating effect so it could just be the down side of the pulsing. Thanks for the feedback. :)
There are many users currently active on NuVera Online and growing day by day. There may be some comparison to SL, but it is not an OpenSim or connected to SL in any way. It is a separate development created using the Unity3D game engine.
danto
Tim joined
I'm the owner/CEO of Nitrous Butterfly. Currently developing Mercury Fallen.