A jersey barrier I made following a tutorial on blendercookie.com
This model introduced properly texturing something, instead of using a reference photo as the entire texture. (You can see the problems that created by looking at the bottom faces of my weapon models; they're all stretched!)
Fortunately, the tutorial taught against that method, and gave me much broader horizons on what I can do next.
(Textures belong to me)
(92 tris)