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I love games, making, playing, talking. I also do 3D, 2D and a bit of coding. But if anything I'm an idea man, seeing the web of connected concepts, how they can unfold, design oversights and why things are intentionally there or not there. Give me a topic and I can respond with a landslide of ideas, connections, theories and alternative paths. I just cant turn off the flow once its started, I mean hell I write game play mechanic docs for fun.

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Brain Block
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Description

Brain Block for a game I'm working on, including valiant hero battling against it. I took the idea of writers block, and ended up with this, the 'Brain Block'. Basically a wall that shoots lasers at you while basic enemies throw grenades down upon you and bum rush you from behind. The basic concept is highly influenced by Contra, although I do prefer the lasers to grenade launchers, and grenade chuckers to snipers.

Any and all feedback is appreciated.