Yeah, the mod is dead. Has been for 3 years almost.
Yeah, the mod is dead. Has been for 3 years almost.
At a Long Range target, yes, it will crouch and will not move until it needs to, such as if the player decides to get closer to kill it. For the Sniper model, we plan on some new features for it to make it feel more like a Sniper.
Correct. As well as seeing NPC versions.
Hey, it's not out of the question, heh.
Sure does, heh.
The Lower leg area was updated more and the abdomen area has been improved a bit. Might be hard to notice, but it's there.
Looking at the Combine screenshot, I notice that there's the Citadel core logo in the background. Unless that place has a core, i suggest to remove it. The weapon model kinda just looks bad, especially with the SMG Ironsight pasted into it. I would change that and refine more details. Keep up the good work.
That looks quite lovely. Good job.
Not taking criticism seems to be a common thing within the HL2 modding community. I'm not sure why it happens so much, because people can make their games/mods better if they listen to criticism. But developers who make mods like this, well, there's no hope.
Damn, hope everything works out.
Oh, sorry. ModDB doesn't update me on comment on images. Taller than a Rebel. Probably about either twice the size or half more the size.
Depending on what you consider long. Probably the same length as Half-Life 2, plus a portion of the Episode 1 segment. So, guess that means it will be long.
If you're wondering, we're not dead. Some new things have come up and ive been hoping to share the things with you. Some regarding shaders.
I have someone else working on them now, but ill contact you if we need help :)
It was a quick render. Forgive us. We'll have a better render soon. :)
I'm sure you've heard of our new developer. Gian/Pidgey! is his name. He did the Combine Pulse Grenade work from above and he's currently in charge of modeling most objects/enemies/weapons we make, if you couldn't tell. He's also now in charge of Citizen heads, so I expect some better heads soon. Wish us luck guys.
Yeah, we just have to give it a Bi-pod, Trigger and a better texture and it'll be ready to animate for the Combine Sniper. Personally, those custom Sniper weapons just suck, so we're doing the job no one else has done really.
We've got content on the way. No worries. Just wait and we'll have some stuff out :)
Had to update the Discord link again. It's also in the Description if you haven't seen: Discord.gg
First Person
Stealth AI is something we've considered. It can be achieved by certain things. Sound volume, distance and echo. Of course, walking slowly would mean that you would get an advantage or getting in any form of light where the player is seeable. One thing we've also considered is the ability for the player to burrow into certain materials, so it can hide or using vents to get past areas. Antlions will most likely be given proper AI. They fiction like they have eyes, which they don't. They would use sounds to spot their victim, and implementation of it isn't very difficult
A promise is a promise :)
With finals ending soon, development for GV will become a little faster. We should have the Overnome concept out soon and some other neat things :-)
We don't have a specific date, sorry. It all depends on what developers are doing. We like to pitch ideas around a lot.
Alright guys. The Livestream starts today at 4:30 PM Central. If you decide to join, make sure you have your timezones correct and if you cant, I think Dragara will save the stream on Twitch. For those of you who come, please enjoy.
Alright. I've made our Steam group public and anyone can join now. We will be using this for announcements and events only. All pictures and progress will only be shown on ModDB. Steamcommunity.com
Oh, guys. I made a mistake. The live stream will be April 10th, not the 16th. Sorry if I confused you. :P
Oh, guys. I made a mistake. The live stream will be April 10th, not the 16th. Sorry if I confused you. :P
Well, the player is a zombie. A zombie couldn't use a weapon like a Sniper Rifle, even if it was sentient.
I don't see why not. We've all agreed on switching branches, but because the ASW to HL2 code has the Episodic code as well, any map from the series will work.
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