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Indie Game Dev, Brighton, UK. Worked on MMOs (NCSoft) and Second Life (Linden Lab) in the past, but indie is my future. Being a child of the 80's I have a real soft spot for arcade and computer game and systems of the time. Not that I'm stuck in the past, once a gamer, always a gamer.

Comment History
themightygit
themightygit - - 4 comments @ Mighty Tactical Shooter

Good idea. How do I know? Coz it's on my list of things to try out on the Alpha testers! :D

I'm a little concerned that the extra colours (or shading) will make things look too messy. So I was thinking I may just put a discrete little icon at the crossing point if it thinks they'll hit.

I'm looking forward to exploring it, but until the Demo and Kickstarter are sorted out it'll have to wait on the TODO list.

Good karma+2 votes
themightygit
themightygit - - 4 comments @ Mighty Tactical Shooter

Sorry for the slow reply. IndieDB doesn't alert me to new messages.

I don't yet know if it'll work on an IPod Touch 3gn - I haven't got to the stage of optimising for mobile yet. After the desktop release I'll most likely do Tablets next. And if that goes ok, then onto mobile.

The game is written in Unity - how well do other Unity games work on your iPod Touch 3gn?

Good karma+1 vote
themightygit
themightygit - - 4 comments @ Mighty Tactical Shooter

Hi, thanks for the kind words! I hope to get the Kickstarter off the ground before mid October.

Without community coverage indie games would have a tough time getting the word out, so your offer of more coverage is music to my ears! Thank you. If you have any questions for the article then ping them to me on twitter @TheMightyGit

Good karma+1 vote