Not really, Doug's just a prick to everyone in general; he's an equal-opportunity offender.
Not really, Doug's just a prick to everyone in general; he's an equal-opportunity offender.
We've got a place for theEND in the game if we can get through all the coding and animation, but putting in another Nirvash would be kind of redundant.
I had one map idea for our list similar to the Kute, but it would be very tough to render, with lots of particle effects.
Thanks for the kind words. It's always great to hear fans considering the developer's viewpoint when it comes to complaints. Additionally, it's a treat to see one of the idiots who think that computer problems are always everyone else's fault get shut down.
Though, if some of you do find actual glitches or gameplay problems in specific circumstances, you're welcome to civilly bring them to our attention on our forums or in these comments; we'll fix them as we can.
Our coder Cerebrate has servers running almost constantly.
Yeah, corporate antiviruses kind of suck in general.
If we could think of every problem before it happened, the world wouldn't have problems. How about you be happy we came up with this quick fix in the face of a sudden third party failure?
Well it's still Christmas in US timezones, by a good margin.
I did not, but it doesn't really make a difference.
We're working as fast as we can to make Lift's release as great an experience as possible. It's not fair to release the game early to just a few people who ask, and the release date is only 5 days away at any rate.
It releases in less than a week; there's not much room for testing.
Besides, isn't the anticipation for a game something worth savoring? You only get to wait for Lift once, you know! Some people here have waited years.
Waiting doesn't have to be a bad experience if you don't want it to be.
Also don't forget that you need to click the "vote" text next to Lift's name on the "top 100" page to actually vote.
Now that we've made it into the top 100, we need all to vote again to determine the game's ranking.
Lift actually has a decent shot at best up and coming tactical shooter indie!
It might seem big, but aiming restrictions prevent that area from having much tactical use.
You'll be moving your camera around almost constantly anyway.
Actually, that's just a boost-assisted loop.
You certainly can; you can see one in action when g3njo kills Cerebrate near the beginning of the clip.
I know it's your mod tink, but let's face it: it's pretty half-baked.
This mod is so bad it's like they didn't even try.
I must now go try this game.
"wait" and "think" are not options.
Oh you know: designing Eureka seveN games, getting free money from the internet, violating international data security laws...
...the usual.
I approve of that.
...strangely.
Wow, you guys really classed up the joint since I left.
Well then, maybe they should consider trying them out. The devs spend much more time on the forums than here (or I do, at least); it's a place where questions are answered and suggestions are heard and discussed.
Of course, they don't have to if they don't want to.
Looks like I've run out of people with questions about how Eureka Seven works.
If any of you guys want to know more about the anime, or have any questions that need answering, let me know!
Lift.12.forumer.com
I find it difficult to believe that the entire fan base is out of questions.
Techercizer
kisaki joined
I like to think of myself as a reference shot and concept design specialist, but I guess you could also call me a professional fan (insofar as assisting with a single mod can be called "professional"). I help people stay true to their source material in ways they didn't even know they could or should, and occasionally Photoshop a few things.