Where's the planned factions lists?
Where's the planned factions lists?
Could the heavy swordsmen and spearmen of the League of lezhe be updated with more unique textures and assets so as to not be just the Serbians ones again?
Is further development on this mod dead?
Could the Paramonai foot guards be given an armour upgrade like the Englinovarangoi guards did at some point?
Is the possibility that the Zebraci and the Ecorcheur could added as mercenary units the HRE factions and franch in a future update?
Will Bulgaria be made playable again?
There's some bugs that need to be addressed. Frist the Hungarian Hakovince are invisible aswell as some of the Mixtec units if you zoom in on them. And some of the Mercenary units such as the knights errant and almogavars have completely sliver models.
Bedside those slight issues, really enjoying the mod so far:)
Will there be any changes in a unit's appearance if you give them armor and weopon upgrades? And is the fact that some of units that were previewed aren't in the mod currently is because that this patch is in beta?
Any estimations on when will Hindustanis, Java, Thai, Jin, and Inca be implemented?
Just because a roster hasn't been previewed doesn't mean is not already in the mod right?
What factions are in the mod that have not been previewed?
Is the factions previewed the only factions in the mod right now, or are their more already in there?
Will the Sri Lankan kingdoms ever be playable factions? And will the kingdoms Sulu and Aceh be in this version?
Will the Armour and weopon upgrades be noticeable like in vanilla, and will more factions be added in future patches?
Will you consider eventually making a pike and shot mod set in the 16th century later down the line?
Is there plans to add a mercenary swordsmen for the French and Spanish regions?
Will any other faction revamps be ready for release in the next update besides Nicaea?
What is an rough estimation of the next update's release date?
Is the Bane of the Stepp going to be repurposed a skirmishing cavalry?
At what point do you have to take creative liberties due to lacking historical facts on what researching for the mod?
Why is it that some factions that are not listed as being currently worked receive updates anyway?
What's the unit planned for the vacant space in Hungary's spear roster on their planning sheet?
Can the Uruk bodyguard be used as regular infantry or just as a singular general's bodyguard?
Do you guys intend to have a Discord page eventually?
Will the mercenary units on your roster planning sheets that still have yet to be implemented be able to be used in custom battle?
For example the Dembus macemen, Daylami mercenaries, Zebraci units, Condottieri, Ecorcheur men at arms, etc?
Can a faction's region specific units be used in custom battle?
Will mercenary or AOR units be recruitible in custom battle?
What usually warrants a roster receiving futher adjustments?
And will each roster have assets made specifically for them or have one from other that are already a part of others?
Tattertottrot15
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