Started Modding Games back in 2003 - spent long hours making maps back on Warcraft 2 & StarCraft back in the day. Changing Animations & Sound Files to the orcs and humans was what got me started on Modding games as an amateur hobby. I am not any kind of programmer, however, I have edited numerous scripts and created tons of content for.. :MineCraft - Lost World Server - Giants, Magic Item Sets/Tiers & Music :7 Days to Die - Deadlights Servers - Scripting, Mapping & Admin Tools :Rollercoaster Tychoon - Fireworks Physics & structures :Lord of the Rings - Authored 800 ABC's for missing music - Macro/Scripts :C&C Generals - Custom A.I. scripts, entity editing, sfx creation :Battlefield 1942, Vietnam & Desert Combat - Bot Scripting & Map Renders :Heroes Of Might & Magic 3 - Campaign Creation & Massive Map Builds :Sid Miers Pirates - Large scale modifications, Texture creation :Planetside 2 - Leadership in several Outfits, specialist Combat Tactics :Lots and lots of other games..
Spent 100's of hours making this for my friends to play on our private server...in the end they were DL'd 1000's of times, encouraging me to UPLOAD official versions ;)
Every map has a Custom Loading Screen meant to inform the players of exactly where they are in Vietnam & the History of the Actual Events.
Tried to add as much info as I could without drowning them in useless data/facts.
ALSO - Original BFV Vanilla Music is used on the loading screens, but the playlist is setup so as not to repeat the songs constantly. Basically tried not to overuse any one song, tried to balance the music chosen as much as I could.