I've been designing and constructing games for 12 years now and have experience in modelling, animating, texturing, programming, story design and level design. I use Unity, and Blender. I prefer coding in C# but am experienced in many languages.
I love procedural generation, open-world gameplay and sci-fi and fantasy genres.
A short news article to fill the gap on my front page.
filling the void, with hair.
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