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I am a game developer in Hong Kong. Programming is my main skill but I would see myself as a hybrid, because I can also handle 2D/ 3D art work and probably some simple music. That’s also I am able to maintain a minigame project alone.

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Before everything, There is Polandball Mix and Mess

Before everything, There is Polandball Mix and Mess

Polandball: Not Safe For World 6 comments

It's the prototype before the development of Polandball Not Safe For World. And it's RELEASED now.

Polandball Not Safe For World Goodest Edition

Polandball Not Safe For World Goodest Edition

Polandball: Not Safe For World 5 comments

The best Polandball mobile game wanna into PC. Can you help us to do that?

Polandball: Not Safe For World - Emu War Update

Polandball: Not Safe For World - Emu War Update

Polandball: Not Safe For World

The most historically accurate game about emu war you can even imagine

Polandball: Not Safe For World - release

Polandball: Not Safe For World - release

Polandball: Not Safe For World

How many seconds of World Peace can you protect? Let's nuke!

Dev Blog #5 - Contest

Dev Blog #5 - Contest

Not Pinball

I just submited my game to a local contest. Please like my game to support me.

After the world cup, our game is finally approved

After the world cup, our game is finally approved

You Shall Not Score

Cool! Thanks, Apple! After several rejection. Our iOS version is finally released to the public.

Dev Blog #3 - what's next?

Dev Blog #3 - what's next?

Not Pinball

Did you download my game? Did you uninstall my games? DON'T UNINSTALL MY GAME, okay? I am adding new content!

Let me show you some play through

Let me show you some play through

Not Pinball

I think these videos are good enough to make you understand how Not Pinball is.

It's Released

It's Released

Not Pinball

The first version of Not Pinball is released in iOS and Android. Download Now!

Dev Blog #2 - advance the idea

Dev Blog #2 - advance the idea

Not Pinball

After finished the main concept of not Pinball, it's time to extend it.

Dev Blog #1 - introduction

Dev Blog #1 - introduction

Not Pinball

In the very beginning, the game concept was actually "tap the ball to keep it on screen as long as possible". And then i add pinball as the theme, and...