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Well....me....actually i'm not a that usual mod maker, because i'm don't now how to model or texture, make missions, and all that stuff...But why am i a (supposedly) valuable member of the team? Mainly two things: I make good trailers, and i'm an experienced video editor. And i have tons of ideas, sometimes even good ones...and i'm getting those from playing, so i can really make a difference when it comes down to the mod reproducing the feeling it's supposed to reproduce. I think that's all.... If i left out anything, tell me:)

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Meeples, Madness and Modding jammed onto a space station