Now if only I could convince Bullet to have troopers in a squad use different weapons. Though now that I think about it I can understand why it can also not be in the Stormtrooper Corps nature.
Only problem with these guys is that I inadvertedly moved the bones while animating them and minimizing the clipping, changing the skeleton from the vanilla one. Animation_Override doesn't want to deal with that and my Snowtroopers got their arms in their torsos.
Looking great, loving the uniformity so far between the different trooper types.
I'm a sucker for realism. ;)
Now if only I could convince Bullet to have troopers in a squad use different weapons. Though now that I think about it I can understand why it can also not be in the Stormtrooper Corps nature.
Only problem with these guys is that I inadvertedly moved the bones while animating them and minimizing the clipping, changing the skeleton from the vanilla one. Animation_Override doesn't want to deal with that and my Snowtroopers got their arms in their torsos.
I understand what you mean
It's better to have a squad with something like
4 riflemen
2 grenadiers
a medic
a normal trooper
a sergeant.
That's how squads are organized in my mod and I just made two squads for a platoon, and two platoons for a company.