Nice job, hope you can get the second guy working. Whats the polycount on this guy?
I tend to just have components of JK models for regular infantry, as if I had the full model the polycount would be quite nuts. Combined with how many seperate textures (unless I unwrapped them all to one sheet) it would have to load.
Haven't counted them all yet but right now I'm planning for them to only have this role and not as regular infantry.
I'd guess there's some ~1500 or so, heaviest being the helmet.
I might remove the protruding pockets and just have the textures and some more optimization. I have been merging textures together but not that much since I still plan on having some variety in them.
Removed second guy with the generator 'cause his generator was importing wrong. Might just insert a small one to the gunners back or something if I don't get the second guy to work. If anyone has suggestions leave 'em!
Where did you get that model? I´m very curious as it looks very good.
JKHub. My internet's slow so I can't get you the direct link right now.
Thanks Sly ;)
Nice job, hope you can get the second guy working. Whats the polycount on this guy?
I tend to just have components of JK models for regular infantry, as if I had the full model the polycount would be quite nuts. Combined with how many seperate textures (unless I unwrapped them all to one sheet) it would have to load.
Haven't counted them all yet but right now I'm planning for them to only have this role and not as regular infantry.
I'd guess there's some ~1500 or so, heaviest being the helmet.
I might remove the protruding pockets and just have the textures and some more optimization. I have been merging textures together but not that much since I still plan on having some variety in them.
To make mine, I spent a few hours
Moddb.com
I made this model in October 2014 with very little pictures