Yah, we're rolling without an artist still, so needs crazy amount of work, we're focusing on game play.. Like just implemented the VLW system - so now the game is virtually infinite, and all terrain is generated in real time. It's a ways to go, really working towards a Beta for November, but we'll see. (=
sinisterrainbow
Bryan joined
We're a community made game with professionals in all fields who are pouring our talents into our first 3d game using CryEngine 3 tech. The MoNK concept is backburnered due to lack of recruitment for such a large project - instead we've turned toward a procedurally generated game and what we feel will be full of awesomeness: The Ultimate Stickman Project.