Opensource freelancer I came to Western Q3 since 2005, in 2008 I proposed my first patch to the Smokin' Guns team. Official member since january 2009, now I'm the official Smokin' Guns Linux release maintainer.
This shots are quick shots to demonstrate renderer2 after updates from ioquake3 engine are looking so nice. Here you can see nice shadows even from players and with heavy multisample activated.