Enemies should flinch more from damage, I can unload two shotgun rounds into a soldier's torso and they still just stand there tanking the hits without reacting.
Enemies should flinch more from damage, I can unload two shotgun rounds into a soldier's torso and they still just stand there tanking the hits without reacting.
Check SplinterCell3User.ini for values of DesiredFOV and DefaultFOV. If youre using the widescreen fix this wont work.
You need to help me first. How are u files modified?
you can do that in the ini files
How did you edit the u files? What tool did you use?
This still doesnt fix the crashing in the cutscenes
How do I increase object lod? More specifically for enemies since they sort of just disappear at a distance.
is this compatible with the FC2 MultiFixer?
Is this like the Remastered mod but actually works and is not awful?
does this work with dhewm3?
I dont know what changes the latest demo has but its way harder now. Enemies cut through your core armor and even the first mission has become really hard.
Games dont need ADS, but given Swat 4 already had a zoom button and is a realistic fps, ADS is something that felt missing.
After installing, the game crashes when I go to the options menu.
May I get a version without the new menu and interface sounds. Frankly speaking, the new UI sounds are terrible.
Does this have all the visual fixes too?
Bloom too much
I meant more the design and the voice, rather than the name specifically.
Looks amazing, I hope its not abandoned.
Are you adding the Consul or keeping Breen in?
The shotgun has a glitched lowtoidle animation.
is there a version of this for academy as well, I played outcast with this and it was great, wondering if there is an equivalent for academy
(buried)
"Dr. Stan Blazkowicz"
cring
Ive had AI brainfarts several times so far that never happened in vanilla. Sometimes the AI refuses to check under the door or something until I tell them to fall in once.
Is this compatible with T2Fix?
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