Scylla Games
1 member Developer & PublisherIndie developer located in the misty mountains of Kyoto.
I started in the games industry as an intern in Cyberlife (the company that made the 'Creatures' series).
Then I spent about a decade in academia as a researcher in the fields of Artificial Life and Robotics.
I also spent several years working in Q-Games, where I made the original graphics engine for the PixelJunk series and also the background waves and music visualisers for the PS3 menu.
I am currently an indie iPhone game developer, living in Kyoto.
Indie developer located in the misty mountains of Kyoto.