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Ever since I was a child, I had a passion for gaming but eventually I wasn't satisfied just playing them - my dream was to start creating my own worlds and stories. This dream came true when I discovered the basics of game development, and on my way I met many great people, with whom I continue in this dream and I try to achieve more with each completed work. Besides that I like bitmap and vector graphics, and I'm learning 3D graphics as well. I am also responsible for the programming part of desktop games. My other hobbies include webdesign and game modding.

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Developer Diary #5 - Dancing with Engines

Developer Diary #5 - Dancing with Engines

Warped Times 1 comment

The fifth devlog summarizing the situation regarding our game, Unity, and the game industry. Read the story about finding a new path across engines.

Developer Diary #4 - Designing the Village

Developer Diary #4 - Designing the Village

Warped Times

For the first time, the fourth developer blog is dedicated to one specific topic - village design and creation.

Developer Diary #3

Developer Diary #3

Warped Times

Third developer diary about changes during the last months, new completed environments and technical experiments

Developer Diary #2

Developer Diary #2

Warped Times

The second addition to the development diary of our puzzle platformer adventure Warped Times. Learn more about movement tweaking, dimensions transition...

Developer Diary #1

Developer Diary #1

Warped Times

The first development blog about the beginning of the story platformer Warped Times.

Final Update 1.4

Final Update 1.4

3x64

The update 1.4 is out now! The update should be the last major update with all the missing features that the game should contain.

3x64 now available for Android!

3x64 now available for Android!

3x64

After almost two years since the PC release, 3x64 finally arrives to Android phones!

Anniversary Update 1.3 - One year of 3x64!

Anniversary Update 1.3 - One year of 3x64!

3x64

Let's celebrate one year of 3x64 on Steam and itch.io with ingame quests, gamepad support, new menu and much more!

Conclusion of the Destroy Threats Together event

Conclusion of the Destroy Threats Together event

3x64

The second 3x64 event is over! For a whole month we had one goal - destroy 6400 threat blocks. How did it end up?

Destroy Threats Together (Event)

Destroy Threats Together (Event)

3x64

Too many threats in these times? Let's unite and destroy them all together, at least those in 3x64!

Developer Diary - From Release to First Event

Developer Diary - From Release to First Event

3x64

Developer talk about game release, first event and future plans.

Update 1.2 - Replays, Simple Mode & color modes

Update 1.2 - Replays, Simple Mode & color modes

3x64

First major update with new features is here! Replays, Simple mode and colorblind modes!

Christmas Event winners and minor updates

Christmas Event winners and minor updates

3x64

Conclusion of the first game event, future plans and minor updates.

Christmas Event (Game Mode)

Christmas Event (Game Mode)

3x64

Connect the Christmas spirit with your gravity skills in a special Christmas game mode and win rewards!

First update

First update

3x64

The first update is completed! Focused on keyboard controls and volume settings.

Game released!

Game released!

3x64

After the last weeks of debugging and last changes, the release came! We are happy to bring you the final version of 3x64!

Game announcement

Game announcement

3x64

After a short break in game development in our team Lightning Soft, we are bringing good news – tomorrow we are releasing a remake of our 10 year old...

New progress in AI basics!

New progress in AI basics!

Hunger of Darkness

Basic prototype is progessing very well, This week I reworked basics of AI from scratch. At the moment pedestrians can do their tasks (for example going...

Developer blog #2 - Building a prototype

Developer blog #2 - Building a prototype

Hunger of Darkness

The second post on our developer blog is about choosing the main character and work on the game environment in Hunger of Darkness.

Developer blog #1 - Return from the dead

Developer blog #1 - Return from the dead

Hunger of Darkness

First entry in our developer blog has subtitle „Return From the Dead“, which has a double meaning – the theme of our new project, and our return...

Updated version is available!

Updated version is available!

Warped Times: Pres3nt

New update 1.4 for Warped Times 3 is here - fixes critical bug which caused problems with Hardcore Fan achievement and Hall of Heroes dialog - I'm very...