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hey so im running Project Brutality test 3.0, and he added two new guns. im trying to get them to display on the weapon list. I checked out your saeweap.acs and I Saw that you already had a line in your array for the quad shotgun, so I removed the comment for that gun, and I also added the new Excavator Launcher, and I followed the array rules with the 6 entries etc. after adding the new entries I added the updated .acs into the pk3 and Its not showing up in the list still. is there any other step I should take?
#define D_NUMBEROFWEAPONS 74 #define D_WEAPONSLIST 28 //Number of standard weapons to show in weaponslist
I have a problem. I can see the stats of the visor but not the outline for the visor. I tried to find how to fix it in the game but nothing appeared to work.
I'm having issues with UDV1.85. Here is what WADS I am using to load it
DOOM4armorhealth
DOOMMetalVol4
TEXTURE_PACK_FINAL
Maps of chaos
UDV1.85 A BASE
(B Mod BDJ
(C alternate visor 1
(D Alternate Mugshot
(Screen effects LQ
Then I receive this
Execution could not continue.
21 errors while parsing DECORATE scripts. What am I doing wrong?
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How do I use the brown glove mutator for your handgrenade wad?
I no longer support the brownglove mutator. If you have an older version though, you can just load it AFTER the main handgrenade wad.
hey so im running Project Brutality test 3.0, and he added two new guns. im trying to get them to display on the weapon list. I checked out your saeweap.acs and I Saw that you already had a line in your array for the quad shotgun, so I removed the comment for that gun, and I also added the new Excavator Launcher, and I followed the array rules with the 6 entries etc. after adding the new entries I added the updated .acs into the pk3 and Its not showing up in the list still. is there any other step I should take?
#define D_NUMBEROFWEAPONS 74
#define D_WEAPONSLIST 28 //Number of standard weapons to show in weaponslist
{"Excavator_Launcher", "HighExplosiveGrenadeRounds", "NoSecondary", "No", "EXCAL", "Excavator Launcher"}, // 12
{"Quad_SSG", "NewShell", "NoSecondary", "No", "QUAD", "Quad-Barrel"},// 25
Like a scrub I forgot to compile the code, all is well, great hud
I have a problem. I can see the stats of the visor but not the outline for the visor. I tried to find how to fix it in the game but nothing appeared to work.
I'm having issues with UDV1.85. Here is what WADS I am using to load it
DOOM4armorhealth
DOOMMetalVol4
TEXTURE_PACK_FINAL
Maps of chaos
UDV1.85 A BASE
(B Mod BDJ
(C alternate visor 1
(D Alternate Mugshot
(Screen effects LQ
Then I receive this
Execution could not continue.
21 errors while parsing DECORATE scripts. What am I doing wrong?
You're not loading the main mod: Bdj.
The B) module is just for the ammo list.
I did and it's still not working