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Indie game designer and freelancer based in Seattle, WA. I specialize in gameplay mechanic design, UI & UX, most recently for puzzle and educational games. My background is in design, and I've served as a technical artist and modeler and environment designer.

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Alchementrix

Alchementrix

Cinematic

Alchementrix is a tile-based puzzle game that takes place in a steampunk-alternate history where Mad King Newton controls England and has achieved immortality...