You still need the base game, call of Pripyat installed somewhere, the mod however is standalone and will run from its own folder as long as call of pripyat is somewhere
You still need the base game, call of Pripyat installed somewhere, the mod however is standalone and will run from its own folder as long as call of pripyat is somewhere
The Entete was a triple after Britain joined. The "actuall" pre war entete was Russia and France, and in some degree Serbia depending on how you count Russian allies into that.
Which map cache exactly? In which folder and all that. I'm having massive issues with the mod and I've reinstalled the entire game and done the cache stuff for weeks now.
It's quite frustrating and the only people who got any info to help with are forum posts from 2011.
Alright, thanks for the answer!
Hello, love to hear about the updates actually comming!
but i was wondering, will you have both the "Massive" HoI 3 map avaible for download and the better performance one aswell?
I loved HoI for being just massive, and i'd love to have a long and harsh World war 3 in Russia or a complex Africa compared to what HoI 4 offered.
Othervise, love the mod.
Thank you very much. I was very confused and could not find any answers online.
Does artefacts respawn when you sleep after emissions in 1.5 or 1.4.22?
So just to be clear, the "medium" kit only adds food and repair kits and nothing speciall? Items and so on?
Because as of now i Have the outfit addon, the Arsenal Overhaul addon, and some others which i dont think changes much, is this mod compatible with these?
Does the mod overwrite anything or simply just adds files? and where?
Very sorry for all the spam. But i just got into the bar in Rostok and nobody was hostile! exept the barkeep.
Issue was fixed once i joined Duty with the initiation fee. Too bad i've already killed the arena man. And cant trade with the barkeeper.
Any chance this is compatible with 1.4.22? or whatever the most resent verision of CoC is called?
I want to quickly mention how i now noticed that most of the people hostile to me are of my own faction. Mostly Loners in Rostok are fighting me at this point. But random parts of Duty and the staff there are joining in now. Appears as If i'm at war with Freedom as Loner now. I am very confused as loners are the most of what i've killed, and duty, and since Rostok is a Duty base there shouldnt be any Freedom there. Duty still randomly walks up to me, bashes me, and turns hostile, but most of the checkpoints are friendly.
I have an issue on Rostok.
I think i gave a PDA to the barkeep, and then some duty members have been hostile.
I'm not at war with them, i've never killed any duty member. At least not anytime before they got hostile to me, i may have killed one before that but it had no direct affect on anything.
Some Duty members are hostile however, not all. Just a handfull. Issue is the more of them i kill the more turn hostile now. Some of the hostile ones dont mind me much either, and just carry on as usuall. People seem to be more or less instant hostile in Rostok overall, if you take a gun out, walk into someone, or such. Never was an issue before
I believe this is the mod which caused it, and i'm sorry if theres a better thread for this. The bug ruined most of the game for me, as i no longer can use Rostok without dying or ******* up my reputation.
Sounds like a HUGE bug to me... Or the AI decided to cheat and import a flamethrower tank but the file got corrupted. Happend to me with another mod once where a german volksgrenader unit got the health of a tiger. But have you checked the enemy factions loadout? That may show if its a bug or an OP unit.
Do you need anything else than Source SDk for this?
The US didnt really join the war early, just at the end. some people did volunteer and go to canadian forces. They joined the war rather late (pretty much at the point when it was a sure win, germany was going downhill)
Sometimes in the game (modded or not) they just dont feel the need for a mercenary company, try increasing renown somehow andask around a bit more
the nordic union maybe some finnish ones. balion is the US i tink. OR the rest are just randomly created but whit some simularities
you go to the mount and blade:warband folder and put it in modules folder, if you are using steam you go into steam folder and look for steamapps, then common and theres mb:warband, i hope i didnt explain this wrong and sorry for my bad english
i tink a patch fixes it (not sure though)
or twice as large (witch is portably the same as twice as great, but i had to waste your time and im sorry for doing so)
it runs on warband 1.153 (or well, im 90% sure it does)
i tink i found a fix to the game not starting/launching (note: may not work, and someone may have commented this before me), when you have added the mod, open steam, right click on napoleon total war. select properties (i tink thats what it is called in english) go to local files and then verefy game files. my game didnt find 5 files, witch it replaced trough downloading 768 kbs of memory. (it dosent take long to download, even if you have bad internet conection). this worked for me, but i did the verifing part before puting the great war files into the vanilla game files, but it should worn either way. hope it helps. sorry for my bad english
its a 50% chanse that it works.
the lates patches should fix it. but i could be wrong
this might not really help, but try lowering the amount of units you take into battle (if you are around 150 try to bring it down to 100 or so) and lower some others setings so that performance goes up (that % ting should be as high as you can get it)
hello and sorry for bothering but my game crashed when i entered the armor shop in London, someting whit mash came up and i managed to turn my game of, sorry to bother and sorry for my bad english. im not sure if this is the correct place to report bugs but please forgive me if its not the right place
pingun96
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