Mostly lack of planing and professionalism. Argus is really different from the inside.. it is not what most people believes.
Mostly lack of planing and professionalism. Argus is really different from the inside.. it is not what most people believes.
Merci pour le commentaire, pour la beta il va falloir ĂȘtre patient par contre ^^.
Absolutely not. We actually left Argus a year a ago to form this new project.
Yes it is, sorry for the lack of updates, I don't have much time for SAO right now because I'm going to a 3D class and it's taking most of my time. But I can't wait to get back to SAO with all the knowledge I'm learning at school.
Hey, nope we are not developing a Nerve Gear, we focus on a PC version for now, but we will hopefully make it compatible with Oculus Riff. The release date is to be determined, but the sooner the better. :)
Sorry for the double answer (the previous one wasn't logged in and actually not me). So yeah, we'd like to see what you can do as a map designer, please go to our forum and post some pictures. Awakened-studio.team-talk.net
As for the ads, we are really far from that stage of development, so we'd rather have people to actually work on the game itself.
No worries, texture are really not final ;)
Hey, I don't know if someone had spotted it, but there's a bug in the demo. If you crouch when spawning, you get under the map and fall forever.
Nice game btw! ;)
Owex
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