I am a German American citizen. Born in the USA and raised in Germany. I might have the American accent but still only know basic English, since I grew up in Germany and went to German school. My passion goes towards level design, video editing, image editing and ofc playing video games. Around 1995 I started my first steps with the Descent Level Editor. Then 1996 when DukeNukem3D came out I was fascinated what could be done with it's editor. It also was very similar to the UEd. After that (1997) I was only mapping with the (Quool) Quake II editor. When finally (1998) Unreal appeared I found my personal favorite editor. I never really got good with all these editor because I had no tutorials to teach me. The ways I learned to handle these programs was trough friends or just to try out myself. I have also been messing around with the more modern editors from Crysis, Amnesia and the new Unreal Editor but after so many years, I lost my interest in gaining knowledge about level design.
Im just gonna throw this map out there cause it's been way too long in development.
Map Name: TO-EscapePoint Map Type: Swat Game Game: Tactical Ops 3.4 Author: Officer D Bot Support: True Programs Used: TO:AoT Ed 2.0, PhotoImpact 11
Map Name: TO-ScoutV2 Map Type: Swat Game Game: Tactical Ops 3.4 Author: Officer D Bot Support: True Programs Used: TO:AoT Ed 2.0
Map Name: FEARwarehouse Game: Tactical Ops Game Type: Swat Game Version: 3.4 Author: Officer D Players: 4 - 12 Bot Support: True Programs Used: TO:AoT...
Map Name: Bajesus Map Type: Swat Game Game: Tactical Ops Version: 3.4 Author: Officer D Players: 4 - 12 Bot Support: True Programs Used: TO:AoT Ed 2.0...
Map Name: E1M1 Map Type: Singleplayer Game: Tactical Ops Version: 3.4 Author: Officer D Players: 1 Programs Used: TO:AoT Ed 2.0, PhotoImpact 11, dBpowerAMP...
Map Name: Hollywood Holocaust Map Type: TO-Singleplayer map Game: Tactical Ops 3.4 Author: Officer D Players: 1 Bot Support: False Editor Used: TO:AoT...