Hoping that this already amazing mod - one of my absolute favorites - is continuing development, may I make some humble suggestions on how to raise this mod from amazing to perfect (in my personal opinion)?
1. More diversity between the Clans. It's mostly historically accurate the way it is, but I always felt that the Clans of Japan are too similar. They have the same units, only in different colors. Here are some ideas on how to improve that:
- Oda Clan: Should have most of their archery units replaced by gunners. Historically, Oda Nobunaga had the highest firearm ratio of any army in Asia, making up a greater percent of his army than the melee infantry. They also had exceptionally long spears known as nagae yari.
- Otomo Clan: Should have adapted more European-style warfare with many muskets, Nanban armor for their Samurai and long pikes for their Ashigaru. Historically they were one of the few Christian clans in Japan, with good trading relations with the Portuguese, and would likely have imported many weapons and tactics from the west.
- Takeda Clan: Should have a much greater percentage of cavalry than any other Clan. Historically they were known as the "kiba gundan" ("mounted army") because they were heavily reliant of cavalry charges, especially with lancers.
2. Other cultures. I understand that this is mod is primarily focused on Japan, and that including regions such as Korea or the Philippines would require a lot of work. The Ainu people in the north was a good addition, but what about Ryukyu? It's a small island kingdom culturally different from the Japanese; for example they were known to employ shields in the tinbe-rochin combination and many unorthodox weapons such as the Tekko. Also, perhaps it would be possible to include some interaction with the Europeans, such as importing higher-quality firearms or perhaps fight them to capture their unique equipment for your own use.
3. New items. This could add a little more diversity to the game, I hope:
- European arms and armor. If you decide to include some more interaction with the Europeans, perhaps it would be possible to buy special items from them such as armored horses, crossbows, pikes, rapiers, morion helmets, cuirasses and bucklers.
- Okinawan weapons. Even if you do not include the Ryukyu kingdom as a faction, I'd love to see some of their unique and unorthodox weapons available such as the rochin spear, tinbe shield and sai dagger.
- Pikes. The nagae yari was a long-shafted spear of 5-6 m (16.4-19.7 ft) that originated in the Oda Clan, but long pikes were used by a number of armies during the Sengoku Jidai.
- Wakizashi shield. I understand that dual-wielding would be difficult if not impossible to implement in the Warband engine, but what about a wakizashi that functions like a shield? I've seen it in the 1860s Old America mod, so it's clearly possible. Of course, it shouldn't be able to block arrows, though.
4. New units. Apart from the new additions suggested above.
- European mercenaries. Many Portuguese fought in Japan as mercenaries, employing tactics and weapons that were seen as unique and difficult to counter by conventional Japanese warlords.
- Mounted archers. Up until the mid-16th century, a majority of mounted samurai fought with bows. Takeda Shingen was the first - and for a long time, the only - Japanese warlord to use lancers as a concept.
- Okinawan mercenaries. If you do not wish to extend the map to include Ryukyu, would it at least be possible to make their weapons and create a mercenary unit? While Korean or Chinese mercenaries may be stretching it, I believe many men from Ryukyu fought in the Sengoku Jidai, as did the Ainu.
Thank you for your amazing work so far, and I hope that this mod will continue to be improved even further.
NinjaofCao
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