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RSS Reviews
10

libGDX

Engine review

After using this engine for well over a year for multiple games and test demos, I can honestly say it's grown to an amazing state. It provides a natural feel for object oriented programming and game design, making it a high-level framework that one can jump right into using, unlike low-level alternatives like SDL. Additionally, the freedom it provides programmers with still providing access to low-level functions and opengl wrappings make it ideal for anyone familiar with Java who wants to fiddle with all degrees of development.

It addresses short-comings of the language's api, it's highly portable and cross-platform, and best of all it has an extremely active development team. A few years ago it was just a little LWJGL wrapper, but now it's truly a project worth recognizing and is a dream to work with. XNA/Monogame barely even compare to the amount of out-of-the-box features LibGDX provides, as well with the amount of control you get from it.