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Comment History  (0 - 30 of 104)
nelsonmax
nelsonmax - - 104 comments @ Wars of the Firstborn based on The Ridder Clan Mod

Cool, I'm happy.

I will be waiting for new updates in the near future. Thanks.

Good karma+3 votes
nelsonmax
nelsonmax - - 104 comments @ Wars of the Firstborn based on The Ridder Clan Mod

Cool, thanks.

Referring to the civilization of Rohan. I don't know if you can respond or not on this subject...
--> Will the Heroes: Legolas, Aragorn and Gimli, be present individually?
Because, I love controlling Legolas and Aragorn individually. I wouldn't like to see the 3 heroes stuck together as if they were a single hero, as is seen in some mods.
Currently I play a lot of a mod for BFME1 where Legolas, Aragorn and Gimli can be controlled individually, it's very cool and satisfying. xD

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ Wars of the Firstborn based on The Ridder Clan Mod

The revelation about the Mirkwood heroes is really exciting. I can't wait to test King Thranduil, Tauriel and the others.

Curious to see if you can work too, with the enemies that appear in both the "The Hobbit" books and films.
In "Lord of the Rings", they only appear in the books, as in the films there would not be enough time to work with the characters and the battles of so that it could have a beginning, middle and end... it would only be possible, if each Lord of the Rings book was a separate trilogy, then we would have 9 "Lord of the Rings" films, how crazy. Well, I would definitely watch it, we would have King Thranduil on the scene again hehehehe.

The enemies I'm referring to are: Dol Guldur and Gundabad.
As you intend to work with Dol Guldur and Gundabad, do you already have any plans?

Possible suggestions:
* Will be incorporated into an orc faction, containing construction extensions for them...
or
* Make a sub-faction within an Orc faction (As an example of this, in the Edain mod there is the Dwarvens faction, which consists of several sub-factions within the same one.... just select in the command center which path you want to follow.) I think This is the most interesting option, but also more laborious, but it would bring many more buildings and new units.

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ Legends of the 3rd Age

Of all the mods for BFME1, this is the most fun.
All factions have powerful heroes and the factions are very well made.

I just wish more factions were added in the future... like the dwarves and gundabad faction/mystic mountains and Elves of the Forest Kingdom (Thranduil).

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Return of Shadow

I really like the Goblins faction, wild orc style.

Generally this Faction comes with the names: Mystic Mountain, or, Gundabad, or Moria, or just called goblins.

Question to developer:
1) - Do you have any plans for this goblin faction to come to the game in a future update??

I really appreciate the work on this mod, it's an incredible job.
But since it doesn't have my favorite faction, I'm just hoping that one day I'll be able to play it.

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ Middle-earth Extended Edition

This is a very cool mod, nice content.

Is the developer still interested in continuing with this mod?

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note: At the moment the version that works best for me is version 0.99. Because the 0.995 version always crashes and closes the game at the end of the battle, while the 0.99 version works perfectly.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Edain Unchained

I imagine it's some software that I need to install... maybe some specific DirectX?

To work on your computer,... you use which DirectX of which version? or which other software you use, if any?

Case I need to download some directX or different software.... If you have it, can you give me a download link, then I'll test it here.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Edain Unchained

I have BFME2 v1.06 and BFME2 RotWK v2.01.
------------

I put the images of the texture error/bug on my profile on this website moddb.com. If you could look I would appreciate it.

I'll put some links here so you can see the image:

These first two images are testing at the beginning of the game. The error does not appear if I only build towers and external buildings:
Media.moddb.com
Media.moddb.com

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The error starts to appear the moment I build internal economic buildings inside the goblins castle:
Media.moddb.com
Media.moddb.com
Media.moddb.com

To solve it quickly, just delete these goblins from the economic construction floor. But if you can find another way to fix it, I'd be grateful.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Mod Edain Unchained - BUG!

Texture bug visible when looking at the base. Sometimes it blinks and sometimes it stays more fixed.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Mod Edain Unchained - BUG!!!!

This texture BUG only appears in the internal economic construction of the goblin castle.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Mod Edain Unchained - BUG!!!!

the moment the internal economic buildings are built.... the texture bug starts to appear in the goblins.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Edain Unchained Mod

initial test. Making towers at the goblin base also does not show a texture bug.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ game start in Edain Unchained Mod

initial test. Economic buildings outside at the beginning of the game, there are no texture bugs on goblins.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Edain Unchained

Hello,

I don't know how to solve the problem.
But your Mod makes a texture error on the goblins.
Their skin or shadow, it stretches from point to point and blinks. Error starts to appear right after I build the economic buildings that those goblins are circling around

I've already tested it on 2 different computers
I reinstalled everything.
And this is the only Mod that gives this error, because I have already tested several others.

What should I do? Do you have a solution?

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Wars of the Firstborn based on The Ridder Clan Mod

Thank you very much. I will follow.

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ Wars of the Firstborn based on The Ridder Clan Mod

Thank you for the responses.

It's a shame there isn't a pure Goblin faction.

Well, as you mention....
if perhaps there is some special construction intended for the manufacture of goblins and their variants, even if they are within another Orc faction.... For me it will be enough to have fun.

NOTE: there are some mods that I will not mention their names here. In which they bring "special constructions", where it is possible to manufacture only that sub-species of goblin with its variants... it is likely that you will do something similar.
It would be a tactical way of playing, where the player can opt for slow orcs or fast goblins depending on the choice of initial construction.
Who knows, maybe even place some goblin heroes inside these specific buildings, with the aim of benefiting the goblin troops.
Thank you for your attention.

-------------------
last curiosity.....
Can you give an approximate release date... let's say if the initial version will be released in 2024 or 2025 or 2026 or ___?

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ Wars of the Firstborn based on The Ridder Clan Mod

Cool, the new factions will be focused on Elves. Very cool, they really look very well crafted.

Now I'm curious. Will the old factions still exist? For example: Gondor, Rohan, Mordor, Isengard?

Another question, will the Goblin faction present in BFME2 also be added to the Mod?? (although, Goblins were only playable in BFME2 or in BFME1 Mods.... so I don't know if they will exist in your mod)

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ Wars of the Firstborn based on The Ridder Clan Mod

Incredible work. Looking forward to one day being able to play in BFME1 Style.

I love these Orc/goblin factions in the wilder/rustic style.

I would like to know if there are plans in the future to add the Goblins/Moria or Gundabad faction???

Good karma+3 votes
nelsonmax
nelsonmax - - 104 comments @ Saurian

Hello....
I wonder if the developers prentendem improve the graph of this game. Graphically the game looks very obsolete, the trailer. The Unity engine is very weak. It would be better the "Unreal engine" or "CryEngine". I hope they can improve the texture, or change engine.

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ Saurian

congratulations for the work. I'll be happy to buy this game ^^.
--

I will hope that in the future ... who knows .... you can make the formation of Morrison
En.wikipedia.org
* is a cool period, with many herbivores and much more theropods, large-sized for your period (pity that in Hell Creek, there is only the T-rex large theropod = /) Maybe in the future will some DLC / expansion, with some new formation
----

Success to yours. And wait one day arriving at STEAM to be able to purchase it. xD

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Need your opinion 5 End

Cabal units, cyborgs humanoids. Black hand faction, closely resembles this faction of Nod in Tiberian Sun! units with cyborgs and artificial intelligence (AI).
-
As well as the Steel Talons remind GDIs Tiberian Sun.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Need your opinion 5 End

Cyborg Command, should be done only for the Black Hand faction. Would combine better, be a faction that contains cyborgs. (* my opinion - would become more compatible)

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ One Vision

Thanks for the answers. Awaiting new versions and new developments for the future.
--
Note: I hope that maybe in the future, you add the Mastodon unit, to replace MARV for Steel Talons, combine more to be a faction of robots and remember the old faction of C&C2;. *(But it is merely my opinion).
--
Congratulations for the work. xD

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Kane's Wrath Unofficial Big Bang Patch 1.04

Thanks for the answers. I have been using the launcher for mods, for the moment is working perfect. Steam version 1.02, still works well with this launcher. ^^

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Kane's Wrath Unofficial Big Bang Patch 1.04

Ow, impressive. It will be very fun. Eager to see more. Congratulations for the work. xD

Good karma+2 votes
nelsonmax
nelsonmax - - 104 comments @ One Vision

Doubts:

1) It would be possible to see new units, coming from C&C4;?

2) It would be possible add the Mastodon unit, to replace MARV for Steel Talons?

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Steel Talons Frontline Report

Doubts:

1) It would be possible to see new units, coming from C&C4;?

2) It would be possible add the Mastodon unit, to replace MARV for Steel Talons?

Good karma0 votes
nelsonmax
nelsonmax - - 104 comments @ Kane's Wrath Unofficial Big Bang Patch 1.04

one obersavação:

I do not know if there is a way to keep the game in version 1.00 for those with digital media. For example, who bought the game through Steam or Origin, it will always come in version 1.02.
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So please make two versions of this mod. One for those who have to 1.02 and another version to 1.00. Because, only to version 1.00, many people can not play it. Unless it's a pirate game (to be pirate, It Is Difficult to play with many people. Not everyone is interested). = /
------
I like to play with my steam friends.

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Kane's Wrath Unofficial Big Bang Patch 1.04

very good. xD
I hope you can finish it.
-----
I would love to see:

1) Mastodon unit to replace MARV for Steel Talons.

2) Add the units C & C4 for this mod (this is possible?)

Good karma+1 vote
nelsonmax
nelsonmax - - 104 comments @ Edain Mod

I remember that in the previous version the Edain mod possesses a map that players were attacked by dragons and Balrogs (I think it was a map of 4 players.) .... now do not remember more the map name.
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This map still exists in the "Edain Mod v4.0"? Why can not I locate it ..... =/

Good karma+1 vote