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Comment History  (0 - 30 of 133)
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Strange Shipment

This custom story is not actually half bad, except for the struggle in the storage regarding the complete darkness and limited oil. However, it has serious problems with the valves in the sewers and the pressure control room. After I turned the three valves in the sewers, I forgot about the fourth one located in the pressure control room and went straight to the engine room. After putting three pieces of coal in the furnace and replacing the missing cogwheel, the engine started just fine. But pulling the lever in the elevator did nothing and the game said "...the machinery behind it isn't working" although the engine had actually started. After returning to the pressure control room to turn the valve I had forgotten about, the valve was stuck and couldn't be turned. I reloaded the autosave after returning from the sewers. The valve in the pressure control room was still stuck. So I reloaded the sewers and the map was completely broken. All three valves were stuck and even the brute that appears upon entering the sewers didn't work correctly, it spawned but didn't move at all. Reloading an autosave BEFORE entering the sewers worked. I entered the sewers, turned the three valves, went back, turned the fourth valve, went to the engine room and started the engine. Then the elevator worked fine.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Azure Sheep

It's nice to see this mod is still alive. It's one of my two personal favorites when it comes to Half-Life.

Good karma0 votes
GoodGamePlayer
GoodGamePlayer - - 133 comments @ USS Darkstar

It's nice to see this mod is still alive. It's one of my two personal favorites, along with Azure Sheep.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ The Curse of Ripley Manor

Yeppers.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ The Curse of Ripley Manor

Be proud of yourself, the custom story is now on the moddb.com main page. :)
I can't understand the people who rate less than 10 ...

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ The Curse of Ripley Manor

*SPOILER ALERT*

I've enjoyed your custom story a lot so far (it's fabulous, actually). I'm in the sewers now, getting that spare wheel in place. You have put a lot of effort in the custom story which will result in a 10/10 rating when I finish this :), but there's one thing that's not thought through and makes it impossible to continue the story. After the Specimen X area, the air shaft can't be opened before grabbing the wheel and that confused me a little bit. After getting hold onto the wheel, the air shaft could be opened - that's good. Though I could fall into it even without opening the cover and the wheel was still up there, meaning I couldn't continue in the story. I wasn't able to walk back because the red slime had blocked the way. Well, I believe redesigning the puzzle would take hours. Good thing to do would be making it a pickable item, or putting a text on the screen telling the player to grab the wheel and throw it down the shaft (and perhaps allowing the player to enter the shaft only after the wheel has been thrown down there). At least the autosave feature makes it possible to reload the map, it's a good thing you made that!

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Focalpoint

Bitdefender Total Security 2016 detects the file "dq2249.icd" in the mod's folder as "Trojan.Agent.AGVK". I belive that is not a false positive as virustotal.com indicates total of 28 antivirus softwares detected the file as malicious.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ ENIGMA : A Full Conversion mod

What is it with you people? I admit the creator used some stuff he shouldn't have used, as it wasn't free to use. The creator 'stole' it, that's true. But shortly after, he fixed his mistake by removing the stuff from Enigma, and I think that should be seen as a realisation of a mistake, and should be forgiven. He didn't make so much effort in creating this for nothing.

Good karma+5 votes
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Do Not Drink Too Much

Set I, IV down and II, III, V up. There's another lever, next to the heavy door, you need to pull that after you set the combination to open the door.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ ENIGMA : A Full Conversion mod

You don't have to be that modest, DnALANGE. I loved your mods ever since Insanity Nocturnal Confusion, because each mod is very well made, and I believe your newest one will be at least as good as the previous mods. I haven't played the demo, waiting for the full release and can't wait. :)

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ ENIGMA : A Full Conversion mod

Of course people WILL play this mod because this mod comes from the best Amnesia modder ever.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Krypta / The Crypt...pl / eng version( RELEASED! )

Seems like the English version of Amnesia does not support Polish letters or something. Polish version didn't work for me as well, but English did.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Venture in the Dark 1.1

Some people actually think that people visiting this site can understand Czech?
The comment reads: "oh Custom story venture in the dark, I like it"

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ What games have the best mods.

S.T.A.L.K.E.R. for sure - MISERY and Lost Alpha say it all. As for the other games, I would say Amnesia: The Dark Descent also has a couple of very good mods, and maybe The Elder Scrolls? (Overhaul for Morrowind, Wyrmstooth for Skyrim)

Good karma0 votes
GoodGamePlayer
GoodGamePlayer - - 133 comments @ A Christmas Hunt

Had an amazing time while playing this custom story!

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Premonition : A Full Conversion Mod

I believe the same patch (1.3.1) can be found here:
Frictionalgames.com

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Premonition : A Full Conversion Mod

I believe the same patch (1.3.1) can be found here:
Frictionalgames.com

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ Wheezy Everlasting

This looks so amazing...

Good karma+2 votes
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

Finally found the entrance to Pripyat in Pripyat underground. Finally "move to next level" appeared! I'm so happy! If anyone cannot find it, I'll be glad to help.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

Well, when I was in that part, I didn't have the patch installed.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

You wrote you had DX10 error. What if you tried DX9? I'm using DX9 and I didn't have a crash on quest "Meet Doc".

Good karma+2 votes
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

If you mean Colonel Peterenko, I had a crash too.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

Ok, seriously, what the hell Dezowave? Where am I supposed to go (or rather how am I supposed to go) in the final big room with digging machine in Pripyat underground? Been stuck there for some time and it's really starting to p*ss me off! Can anyone tell me where to go in that room?

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

Ok, can anyone tell me how to get to the entrance to Pripyat? I'm in Pripyat underground, in the big room on the end. I suppose the level marker is where I need to go, but I cannot seem to get there.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

The keys for cars are the same as movement: WASD, space for brake, and there is an option "ignition" in the menu that starts the car.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

When I was in Radar, I needed to go to Cordon to have my SEVA suit repaired. Col. Peterenko in 100Rad Bar is bugged.

Good karma+2 votes
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

Not sure what you mean. I found the door, didn't find documents and the map.

Good karma+1 vote
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

Hey Dezowave, how about uploading some kind of map of the Pripyat underground? I think many Stalkers would appreciate it.

Good karma+2 votes
GoodGamePlayer
GoodGamePlayer - - 133 comments @ S.T.A.L.K.E.R. - Lost Alpha

Good to hear. Did you find the documents or the door?

Good karma+1 vote